The Wellsprings of Eternity are a region of the continent of Lustria that is awash in the power of naturally-occuring High Magic. It sits amidst a vibrant swamp in Lustria, surrounded by stone stelae. These monuments are a traveller's first warning of their entrance into the region. The closer to the centre of the Wellsprings, the stranger the world becomes.[1a]
The swamps shimmer in aurora shades, colours dancing across their surface. The sky dances in response, stars spinning into silver spirals, while the sun and the White Moon draw golden trails across the heavens. Fed by the energies unleashed by the Wellsprings, these swamps are unlike any other in the Known World. No corrupting, foetid Dhar sinks into the ground here. Instead, the region is infused with pure Qhaysh, High Magic.[1a]
The Lizardmen believe the Wellsprings of Eternity were once important to the Old Ones, a place where their silver sky chariots would come to prepare for journeys across the empyrean vastness. However, when the Dark Elves arrived on the jungle continent, the Slann mage-priest Mazdamundi reworked the geography of Lustria itself to oppose them. As a result of this, the Wellsprings came untethered from the Geomantic Web and magical energy fountained from the earth. The carved stelae were erected by the Lizardmen soon after, grounding the flow of power and preventing the swamps from expanding further.[1a]
The Wellsprings of Eternity remain a sacred place. Skinks learned that drinking the waters of the Wellsprings provides glimpses of the world as they believe the Old Ones saw it, a coruscating clash of eternity held within a moment. Such insights grant incredible power, but can come at a terrible cost.[1a]