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"I fear there is no foe worthy of my death"

—Ungrim Ironfist, Slayer King[6a]
The Slayer King

The Slayer King

Ungrim Ironfist was the last of the Slayer Kings of Karak Kadrin.[1a][4c] There was never a Dwarf more torn between his duties than Ungrim Ironfist. As the King of Karak Kadrin, he was oathbound to protect his kingdom and his people. As the all-father of the Drakebeard Clan, he had to ensure that his blood relations succeeded, and as a sworn Slayer who had taken the oath, Ungrim was also bound to seek his doom against the most powerful foe he could find. Never content to sit back on his throne and wait, Ungrim looked for any opportunity to lead his throngs to war.[9c]

History

There are few kinds of monsters that walk the world that Ungrim Ironfist has not slain in battle. Armed with the enormous Axe of Dargo, Ungrim deals death — carving a path of red ruin before him while singing songs of old in a booming voice. Atop his head is a bright orange crest that rises above a sturdy horned helmet set with a golden crown. For Ungrim is both a Slayer and a King, more than likely the last of the line of Slayer Kings of Karak Kadrin.[5f]

The tale of Ungrim’s family, Clan Drakebeard, is full of woe, as those in the clan of royal blood bear a history of calamities. Many years ago, in -650 IC[1b][2b][4b][5c] King Baragor, Ungrim’s five times great grandsire, suffered a terrible loss which drove him to take the oath of the Slayers. What caused such a drastic decision is not recorded.[1c][5f] The nature of Baragor's shame has been forgotten by his people as a sign of respect, and the secret is passed down from one Slayer King to the next, until one of them can make atonement.[2a] It is commonly assumed that the cause was the death of his daughter at the claws of the Dragon Skaladrak while on her way to marry the son of the High King of Karaz-a-Karak. In any case, Baragor became the first Slayer King of Karak Kadrin.[1c][5f]

He was torn between conflicting vows: the Slayer oath to seek out death and the oath of a king to protect his people. In the end, good Dwarf sense prevailed, and he found a way to honour all commitments. He founded the famed Slayer Shrine of Karak Kadrin, the largest shrine to Grimnir. Thus, he established a haven for Slayers that continues to this day. His son inherited his vows and continued the line of Slayer Kings, of which King Ungrim Ironfist is but the latest.[1c][5f]

In his youth, when High King Alriksson called for a Council of Kings after the Great War against Chaos to choose a successor, Ungrim Ironfist was perhaps the most acclaimed candidate, after having the head of the Giant he had slain dragged forth (which took a score of Dwarfs) so that all could marvel at its size. In the end, however, it was Thorgrim Grudgebearer who earned the nomination by bringing back representatives of the isolated Norse Dwarfs and several long-lost relics.[5a]

Since he was crowned, Ungrim bears the burden of his forebear's vow. His very name, Ungrim, means oath-bound or oath-breaker, and is a reminder of his dual responsibilities. Like Baragor before him, he is possessed of sound Dwarf sense, a strong arm, and the complete loyalty to Dwarfkind which perhaps only a Dwarf king can understand. He is a great warrior and is acknowledged by even the High King as the best living battle leader and the most accomplished of generals.[1c]

Although Ungrim cannot seek his death in Slayer fashion, he grows ever more restless, leading the throng of Karak Kadrin into countless battles.[2a][5f] Inspired by his High King and seeking to avenge his lone son who was slain, Ungrim will march to war with the least provocation.[5f]

It was Ungrim who slew the Dragon of Black Peak, a beast that, by itself, had routed armies and devoured entire towns in the Empire[5e][5f], and who broke Queek Headtaker’s siege of King Belegar’s citadel in Karak Eight Peaks.[5f]

In 2500 IC[1b][4b], Orc Warlord Gnashrak Badtoof began a decade of constant raiding and pillaging in the central Worlds Edge Mountains, threatening Karaz-a-Karak.[1b] Gnashrak had joined forces with Golgfag Maneater, a mercenary Ogre captain.[3a] Three times, Ungrim’s throng defeated the greenskin host, but in each instance, the Orcs escaped, largely due to the bloody ferocity of Gnashrak’s hard-fighting mercenary Ogre contingent.[5b]

However, in 2510 IC[1b][2b][4b][5c], soon after the third battle, Gnashrak had a falling out with Golgfag, on account of the Ogres' appetite for Goblins, booze and raucous singing. After one particularly loud drinking session, Golgfag and Gnashrak got into a huge fight. Soon all the Ogres and Orcs were scrapping. Golgfag tore off the Orc's arm and used it to bash his way out of the encampment before leading his lads to safety.[3a]

Golgfag promptly offered his services to Ungrim Ironfist, showing him Gnashrak's arm as proof of his sincerity. In the face of such a convincing offer Ironfist was hardly able to refuse. Golgfag led his Ogres and a party of Dwarfs along a secret track to the Orcs' encampment in Broken Leg Gully - so called because of its impossibly steep and treacherous sides. The Orcs were trapped and horribly slaughtered. Gnashrak was captured and subsequently bound in chains and delivered to Ungrim Ironfist.[3a][5b]

This ended Gnashrak's threat to Karaz-a-Karak and undoubtedly saved the Dwarf High King's realm and earned Ungrim the eternal gratitude of his people. The High King, Thorgrim Grudgebearer, gave Ungrim a mighty heirloom in recognition of his deeds. This was the Dragon Cloak made in 685 IC[1b][2b][4b][5c] by Runesmith Heganbor for High King Finn Sourscowl from the skin of the Dragon Fyrskar.[1c]

All would have been well had Golgfag, a greedy and grasping Ogre, not betrayed the Slayer King. Before leaving for greener pastures, the Ogre mercenaries looted the Dwarfs’ baggage train, stealing all the ale for themselves[5b] and heading west into the Empire.[3a]

Although it took five years, Ungrim finally settled the score. While heading eastwards, Golgfag and his Ogres unwisely crossed the Worlds Edge Mountains at Peak Pass, a route which ran in the shadow of Karak Kadrin. While on that narrow trek, they found their path blocked by the Slayer King at the head of a hundred of his angry kin. Upon seeing that he had more Ogres than there were Slayers, Golgfag laughed, but his rumbling guffaws stuck in his throat when he saw the red ruin unleashed by Ungrim and his spike-haired crew. With his army massacred, Golgfag was summarily beaten and thrown into a dungeon to rot.[5b]

The Dwarfs no doubt expected Golgfag to die in this cramped and crowded dungeon, and probably thought this would be easier and safer than trying to kill the Ogre in some other fashion. When the Dwarfs finally opened the dungeon some months later, they were startled to find Golgfag still alive. He had eaten every other inmate of the dungeon, including the rest of the Ogres, apart from his oldest drinking buddy, Skaff - out of respect, he had only, so far, eaten one of his legs. When he heard of this, Ungrim was so impressed he ordered Golgfag to be taken a long way away and released[3a], claiming it would be more sporting to hunt him down later.[5c]

In 2519 IC, Greenskins attacked Zhufbar but failed to breach the defenses before Thorgrim Grudgebearer and Ungrim Ironfist arrived leading armies to destroy the foe. When a marauding Ogre force appeared — the true cause of the Greenskin disturbance — the throngs united with an Empire army from Nuln to destroy the Ogres in the largest concentration of artillery ever seen before, which was henceforth known as the Battle of a Hundred Cannons.[5c]

The Slayer King has also held off a Chaos army in the Battle of High Pass. Most Dwarfs are amazed Ungrim has lived so long, and none think that a mighty death in battle can be very far away.[5f]

As Ungrim’s only son, Garagrim, was slain, Ungrim is now without a direct heir — a fact not lost on the rest of the noble sons of the Drakebeards. The clan Thanes each seek to lead throngs to glory and thus catch the eye of their warrior king. As they are a grudge-ridden folk, even for Dwarfs, and Peak Pass is full of perils, there is no shortage of foes, presenting constant opportunities for the fiery-hearted Thanes to prove themselves.[5d]

Storm of Chaos

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When the Storm of Chaos struck, the Dwarfs honoured once again their oaths to Men and rallied to fight Chaos, just as their Ancestor Gods had millennia before. Ungrim Ironfist, the Slayer King of Karak Kadrin, led his orange-crested warriors to battle against the hordes of Vardek Crom, the Herald of Archaon. He held Peak Pass against numerous attacks but when the forces of the Chaos Dwarfs entered the conflict, he was unable to hold any longer. Hearing of the death of his son Garagrim, Ungrim took upon himself the Slayer Oath once again, thereby merging his oath as King and his oath to seek death.[4a]

The End Times

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This article contains information regarding The End Times, the final campaign that ended with the destruction of the world, which is considered canon by Games Workshop.
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Ungrim Ironfist, the Slayer King of Karak Kadrin, was always looking for battle, and so at the beginning of the End Times he readily obeyed the High King's wishes, even if that required marching in force out of his hold.[8a]

The Fall of Karak Kadrin

In 2523 IC, after the fall of Tilea and Estalia to the Skaven and their invasion of the Lizardmen Temple-Cities in Lustria, multiple Warlord Clans raced to seize a greater share of the spoils in terms of both riches and political clout within the Council of Thirteen, planning to attack Dwarf Holds all along the Worlds Edge Mountains. Clan Rictus joined with Clan Skryre to attack Karak Azul, Clan Moulder and Clan Kreepus assaulted Karak Kadrin, Clan Ferrik led many clawpacks against Zhufbar, and Barak Varr was targeted by Clan Krepid from the ground and by Clan Skurvy's fleets from the sea. It was Gnawdwell's intention that Queek Headtaker took Karak Eight Peaks as quickly as possibly, so that Clan Mors might 'aid' the others, and he had sent out thousands of warriors to infiltrate the other battle sites to sabotage and slow down the other clans' progress in the meantime.[9a]

By autumn 2524 IC, the Skaven had laid siege to Karak Kadrin for a year. They attacked from below, from the surface, and from all directions at once. Successes had been minimal, and twenty successive warlords had been killed or demoted as a result, prompting Master Warlock-Engineer Ikit Claw and Clan Skryre to take over the military operation by force.[9b]

Ikit had originally planned to blast Karak Kadrin open by building his most powerful doomrocket yet, but a key component, the warpbomb amplifier, had been stolen on his way north from Karak Eight Peaks. Instead, he began erecting a battery of enormous catapults to throw huge spheres of improved poisoned gas, designed to clear the upper halls of the Hold while the warlords launched further attacks and broke open the main gates.[9b]

Ikit, however, had not bothered to listen to the previous commanders or to spend any time amongst those who had fought in the siege over the last year. This meant he did not know that Ungrim Ironfist had made many sorties out of his impervious defences, remaining an aggressive opponent at every step of the siege. Thus, he was not prepared when Ungrim sallied forth to destroy his warmachines under the cover of scores of hidden cannons.[9b]

Ungrim Ironfist was angry. In truth, he was always angry, but the yearlong siege had rendered his temper white-hot. The sight of Skaven walking openly upon Peak Pass was enough to make the Slayer King livid. Having an entire verminous horde bold enough to dare encamping within sight of Karak Kadrin could not be borne. He had called for a mobile force to move out within the hour. Now, striding at the fore of his hastily assembled throngs, Ungrim Ironfist prepared to vent his rage.[9d] The Dwarf contingent that marched out to clear Peak Pass was an assault force especially chosen and led by the Slayer King. He wanted to strike the Skaven forming up in Peak Pass hard and fast, smashing whatever diabolical device they were building before it was completed.[9c]

Torn by conflicting duties and oaths, and enraged at his inability to fully break the long encircling siege of his people, Ungrim Ironfist found solace in but one thing. In the press and clang of combat, Ungrim felt only the joy of battle, the hot surge of dealing death to his hated foe - and none dealt out more punishment than the Slayer King. As his forced reached the Skaven lines, Ungrim singlehandedly carved a path of bloody ruin into the foe, winging the Axe of Dargo in sweeping arcs. With a mighty blow the king smashed asunder Skaven Warlord Rikcruk Sliceblade's palanquin of planks, scattering his guard. With his next stroke Ungrim cut his foe in twain. Shorn of their leader, the Stormvermin of Clan Rictus scampered away.[9d]

These were replaced with Stormfiend warpacks, which stomped the last of the fleeing Stormvermin and devastated the Dwarf lines with gouts of warpfire, poisoned wind shells and ratling guns. With more Skaven emerging behind them, Ungrim and his throngs faced the very real threat of being overwhelmed. The Slayer King, however, had not been so headstrong as to march out of his gates wholly unsupported. Timing their attack run perfectly, the trio of Gyrobombers known as the Thunderfist Squadron approached at maximum speed and released their grudgebuster bombs onto the massing Skaven, while Rordak's Rangers caused rock avalanches to fall bounding into the enemy troops as they unleashed fierce volleys of crossbow bolts into the slaves and engineers attempting to erect their great battery.[9d]

This was the reprieve Ungrim and his throngs needed. Although many Dwarfs had fallen, they surged forward, hewing down the raging-mad beasts with many axestrokes. Ungrim led the way, hacking apart the hulking foes, sending heads and limbs flying in wide arcs. At the height of his rampage, as he slew the last Rat Ogre before him, Ungrim's axe penetrated the storage tanks that fuelled the creature's warpfire throwers. Blackened flames erupted, engulfing the Slayer King in a blazing fireball.[9d]

For the Dwarfs it was as if time stopped and the battle stood still. Ungrim, who had survived battles and foes untold, was at the epicentre of that blast. The cloud of warpflame melted rock, blasting out a crater with its livid inferno. Even as the Dwarfs began their curses, out of the roiling smoke clouds strode their king. Flames singed the ends of his crest and beard, and the Axe of Dargo gleamed in that darkness. Protected by his Dragon Cloak, Ungrim Ironfist emerged unscathed and angrier than ever. No Skaven dared stand before his enraged onslaught, and the Dwarfs pushed onwards behind their indomitable leader into the construction camp, hacking down support beams and Warlock-Engineers alike.[9d]

After driving off one last Skaven counter-attack and slaying another Clan Rictus warlord, Ungrim paused, letting the heavily tattooed Slayers of the Lost Brotherhood chase the skittering remnants back to the caves. This was not because he no longer had the energy for war, but because he felt they had been led too far from the gates, and had left them unguarded for too long.[9d]

Even as the Slayer King bid his Thane to sound the recall, he heard the undulating shrieks of abominations and the roar of the main gate batteries. Ungrim's heart gave a lurch of misgiving. Although old and embittered - having lived to see the loss of his only son - Ungrim was utterly dedicated to Karak Kadrin. As the single clear note sounded the withdrawal, the Dwarfs left behind strewn wreckage and the Lost Brotherhood alike, double-timing back down Peak Pass.[9d]

A trio of Hell-Pit Abominations were charging straight for Karak Kadrin's main gates, weathering a veritable hellstorm of ordnance, bullets and bolts by virtue of their warpstone-hyped regeneration. One of their number fell, its death throes lost in a mushroom cloud of Ikit's improved poisoned gas. This shrouded the other two so they emerged, their many heads coughing and retching, directly before the gates, against which they crashed soon.[9d]

The crack of their mighty fists pounding the ancient portal again and again thundered in the air. The gates had denied many foes since the world was young, as neither strength nor magic had proven capable of denting their surface. This time, however, the runes of Valaya struck by masters of old did not glow in retaliation, but faded, one by one.[9d]

First one, then the other managed to squeeze through a gap, and within the entrance hall of Karak Kadrin they met another hail of fire. Their wounds began spewing jets of green gas that filled the hall, and then Ikit Claw activated a remote detonation device to blow the huge canisters of poison gas hidden within the dying monsters. With a loud whompf that sounded across Peak Pass, what remained of the gates was blown off and a toxic cloud rose up over Karak Kadrin.[9d]

The Dwarfs had fought ratmen too many times not to recognise the deathly mists of Clan Skryre's poisoned gas. Even at more than a mile away, half of Ungrim's throng fell, twitching in agony, gasping out their last. The remaining Dwarfs retreated to the mountain slopes, choking and coughing blood.[9e]

Realising there would be no return through that gate for some time, Ungrim and the survivors followed the trail picked out by Rordak, the old Ranger captain. If they headed up and around the peak of Karag Sunter, the Ranger knew of a remote footpath. By following that steep-sided way, the Dwarfs would eventually descend near a side gate back into their stronghold. All was quiet in the valley below, and the Dwarfs were surprised that the Skaven had not launched further attacks on Karak Kadrin. They little dreamt of the scale of the disaster that was even then unfolding within the mountain. There was scant time to worry about others, however.[9e]

Many Skaven had marked the Slayer King's escape from the gas-swept vale of Peak Pass. An entire Clan Rictus clawpack was soon on their trail. Their chieftain, Glzik, knew that promotion was assured if he could present Ikit with Ungrim's head. Battle and poison had depleted Ungrim's force, and with the exception of the Slayers, the Dwarfs were more concerned with returning to their fortress than continuing the fight.[9e]

What followed was a running battle along narrow tracks. The Dwarfs fought a rearguard action, leaving elements of their dwindling throng to hold some constricted place. The Axes of Grimnir held back the Skaven along Echo Ridge for three hours before a Stormfiend sent its cone of fire to engulf them. On that narrow ledge, none could avoid the blast. Several of the Dwarfs - their flesh dripping off their bodies like candle wax - made one last flaming charge. The still smouldering Slayers ruptured the fuel storage and the resultant explosion shook the mountainside.[9e]

By then, however, more clawpacks were in the high peaks. Ungrim's throng - really only a warband now - had been forced to take long detours amongst the peaks. After a few days of running battles, they at last found Hunter's Gate, which would lead them back into Karak Kadrin.[9e]

Walking down the long access tunnels to reach the inner gates that would allow them entrance, Ungrim assumed the gas had long since dissipated. Ungrim and some fifty Dwarfs that remained from the throng expected to find the stronghold heavy-hearted, but busy with activity. Doubtless there had been casualties, for the front gates were heavily guarded. In typical Dwarf fashion the repairs would already be underway. The first sign that they were wrong lay before the Bar-Zundak fortress gate. The Ironbreakers still stood guard in the narrow passage before the fortified gate, but theirs was now a silent vigil. They were dead, gassed, all of them.[9e]

Only the narrow passageway and their heavy suits of armour kept the dead Dwarfs still standing, although perhaps this was also their innate stubbornness, simply refusing to fall, even in death. In ominous silence a path was cleared. Their fear growing, Ungrim's throng waited for a response to their coded knocking. When no answer came, they retraced their steps to attempt another path. The results were similar at the next three fortified gates.[9e]

Without speaking, Ungrim headed for the main gate, a sickness growing in him. By the time the Dwarfs passed through the wrecked doorway the fumes had grown so strong that they had to wrap their mouths and noses with torn rags. They entered a waking nightmare. Their appearance drove off scavenging packs of gas-mask wearing Skaven. The sound of their scurrying feet was the only noise. Aside from that, all was grimly quiet.[9e]

The halls were as silent as a tomb, for that was all Karak Kadrin now was.[9e]

The tale of what happened could be recreated from the corpses. Gas bombs of vast potency had been secreted inside the Hell-Pit Abominations. The bomb had gone off just as the first creature pulled itself into the grand entrance hall. The gas cascaded out in unbelievable volumes, filling the enormous chambers and blasting down tunnels. The Dwarf defenders, the mighty strength of Karak Kadrin, had fallen where they stood.[9e]

The next Abomination, itself choking to death upon the noxious cloud, had dragged itself further down the halls before its own bomb had detonated. Yet from the slime trail it left behind, it could only be surmised that the unnatural beast had regenerated back to life. Still trailing a fuming canister of toxic poisoned gas, the horrific thing had crawled onwards, dragging itself down to seek the darkness of the undermines.[9e]

By the time its meandering death throes finally left it, the beast had crawled, died, and re-awoken to drag itself yet further. Some five miles down they found it, a faint hiss of gas still leaking from its foul carcass.[9e]

For days on end the king walked the despoiled halls, witnessing the horrors that had befallen those beneath his protection. There were too many to bury. Too many even for grief, for what Ungrim felt was something beyond that.[9e]

Amongst the survivors of his original throng, now there were only Slayers. Those that had not previously been part of that strange cult had since taken the oath. With newly shorn crests, they awaited their king.[9e]

It happened on the day they were to depart. Alone at the Shrine of Grimnir, Ungrim ran his hands over the sacred runes struck into that shrine of stone, steel and iron. It was a ritual performed by every Slayer before launching himself onto his doom quest. But this time was different.[9e]

The runes glowed. In a burst of light, they left the metal that bound them and entered into Ungrim himself. He felt the extreme heat bond to his swelling rage. Filled with red-hot anger, the Slayer King was sure he had just experienced his ancestors' spirits entering his body, granting him the godly power of Grimnir himself.[9e]

Flames curled and danced around Ungrim's body, his hair a fiery crest of living flame. The air about him shimmered and the Axe of Dargo glowed molten.[9e]

Ungrim's followers were amazed at this startling transformation. Their shock turned to awe when they watched their leader cleanse the halls with purifying fire - his anguished warcry a sheet of flame. Only when Karak Kadrin itself was a funeral pyre did Ungrim lead his followers out.[9e]

When he left the halls of his forefathers for the last time, Ungrim did not look back.[9e]

The Battle for Karaz-a-Karak

By late 2525 IC, Ungrim Ironfist and the last surviving Slayers of Karak Kadrin had marched through the Worlds Edge Mountains to join forces with High King Thorgrim Grudgebearer to defend Karaz-a-Karak from the swarms of Skaven.[9f]

Since the doom of Karak Kadrin, Ungrim Ironfist was a Slayer King without a kingdom. Ungrim believed he had been filled with ancestor spirits, but in fact what had bonded to him was Aqshy, the Wind of Fire. Freed when Teclis unbound the Great Vortex, Aqshy had raged across the world, at last embedding itself into the runes of vengeance upon the Slayer Shrine of Karak Kadrin. Now more than mortal, the Slayer King was literally burning for revenge.[9f]

Led by Josef Bugman's Rangers through a narrow game trail, Ungrim's forces entered the fray in the midst of the Silver Road just as Thorgrim had become surrounded by Clan Mors's hordes and Queek Headtaker had moved in for the kill.[9g]

The vengeful last Slayers of Karak Kadrin were very few in number, yet they fell upon the Skaven like a thunderbolt. None could match the savagery of Ungrim. In that unnatural gloaming, the Slayer King blazed like a beacon. Flames curled upwards from his bright crest and his battlecry was a firestorm. With each swing, the Axe of Dargo trailed fiery streaks. The Skaven died whether they stood to fight, or panicked, clambering over one and another in their frenetic haste to flee. All were slain by the incandescent rage of Ungrim.[9g]

Both his arrival and the death of Queek Headtaker at the hands of Thorgrim caused the Skaven army to rout. As the Skaven scurried away, each knot that attempted to reform was blasted apart by Ungrim's fire, or the swooping runs of the sky squadrons of Karaz-a-Karak. The Gyrobombers made dozens of bombing runs, blasting the retreating masses until they were driven into the safety of the distant tunnels.[9g]

In the aftermath of the battle, the High King and the Slayer King met, but the contents of their discussion are unknown.[9g]

That very night, High King Thorgrim Grudgebearer was assassinated by Deathmaster Snikch at the stop of the Stairs of Remembrance. This allowed for Verminlord Lurklox to be summoned within the Dwarf runic defences, and soon after an army of Gutter Runners opened Everpeak's gates from within to allow the lesser Warlord Clans to invade and destroy the Hold.[9h]

Wargear

Ungrim wears heavy armour over which hangs his heavy Dragon Cloak. He carries the mighty Axe of Dargo, and upon his head he wears the Slayer Crown.[1c][5f]

  • Axe of Dargo - This runic weapon of monstrous size was made of the shards of King Baragor's broken axe, tempered with Dragon’s blood and iron-oaths of vengeance.[1c][5f]
  • Dragon Cloak of Fyrskar - Gifted to Ungrim by Thorgrim Grudgebearer after the Battle of Broken Leg Gully, this cloak is made from the skin of the fierce Dragon Fyrskar, offspring of the mighty Skaladrak. It is now an heirloom of Karak Kadrin and a symbol of vows already fulfilled.[1c][5f]
  • Slayer Crown - This majestic helmet has been worn by every Slayer King since the time of King Baragor.[1c][5f] This is a sturdy horned helmet with golden crown, on top of which is a huge bright orange crest like a Slayer's hair.[1c]

Canon conflicts

In Warhammer Fantasy RPG 1st Ed.: Dwarfs - Stone and Steel, Ungrim is mentioned to be part of the Angrulok Clan and to be married with Queen Alrika.[2a] In Warhammer Armies: Dwarfs (8th Edition), however, his clan is stated to be Clan Drakebeard[5d][5f], while Gotrek & Felix: Road of Skulls says his wife is Queen Kemma.[7]

Also, in Warhammer Armies: Dogs of War (5th Edition), Ungrim ambushed the Orc army that Golgfag had joined in his return to the Worlds Edge Mountains by setting a cheap ale convoy as bait and then dragging the sleeping thiefs into a dungeon[3a], instead of simply barring Golgfag's way with a host of Slayers.[5b]

Miniature

Gallery

Sources

  • 1: Warhammer Armies: Dwarfs (4th Edition)
    • 1a: pg. 11
    • 1b: pp. 20-21
    • 1c: pg. 91
  • 2: Warhammer Fantasy RPG 1st Ed.: Dwarfs - Stone and Steel
    • 2a: pg. 29
    • 2b: pp. 108-109
  • 3: Warhammer Armies: Dogs of War (5th Edition)
    • 3a: pg. 30
  • 4: Warhammer Armies: Dwarfs (7th Edition)
    • 4a: pg. 15
    • 4b: pp. 17-18
    • 4c: pg. 23
  • 5: Warhammer Armies: Dwarfs (8th Edition)
    • 5a: pg. 16
    • 5b: pg. 18
    • 5c: pg. 21
    • 5d: pg. 29
    • 5e: pg. 45
    • 5f: pg. 53
  • 6: Warhammer Invasion Card
  • 7: Gotrek & Felix: Road of Skulls, by Josh Reynolds
  • 8: The End Times vol. I: Nagash
    • 8a: pg. 42
  • 9: The End Times vol. IV: Thanquol
    • 9a: pg. 60
    • 9b: pp. 108-109
    • 9c: pg. 110
    • 9d: pp. 114-117
    • 9e: pp. 216-217
    • 9f: pg. 222
    • 9g: pp. 226-229
    • 9h: pg. 232
  • 10: The End Times vol. V: Archaon
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