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Built against the northern edge of the city, the Temple of Morr is a gloomy, high-walled structure with many shrines to the God of the Dead built into the outer walls, so the living need not enter. Unlike the rest of Kislev, Morr is well-regarded, and even worshipped, within the walls of the civilised capital. Regardless of oblast tradition, the dead of Kislev are taken to the Temple of Morr, a gloomy, solid structure with broad doorways and ponderous lintels embossed with the symbols of the grave, where the bodies are prepared for their journey into the next world and buried in the Garden of Morr beyond the wall. The heavy scent of incense fills the air, and loved ones of the dead that can afford it often ask for a traditional Kislevite burial.[1a]

This practice involves the dead body being tied to the saddle of a horse (bought from the nearby Pulka's Livery), which is then driven into the wilderness of the steppe. But this tradition is frowned upon by most of Morr's priests because it delays the dead from arriving in Morr's kingdom and leaves the body prey to the spirits of the land that may seek to perform unnatural magic upon it. As a result, a number of the sinister Black Guard of Morr often ride out alongside the dead and ensure that the proper rites are carried out upon it once they're far enough away.[1a]

Sources[]

  • 1: Warhammer Fantasy Roleplay 2nd Edition: Realm of the Ice Queen (RPG)
    • 1a: pg. 83