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"We’ve barely a week left in Altdorf and there’s still so much we haven’t seen. Yesterday I had to postpone my jaunt to the Imperial Zoo because it was raining, and I do so want to be able to make my donation to the Hospice in person, but if I do I’ll either miss the opportunity to see the latest haul of the Sudenburg brute finders or I’ll have to rebook seats to dear Detlef’s latest drama. Decisions!"

—Clothilde von Alptraum, Young Noblewoman of Averland[4a]

Sudenburg is an Old World colony located on the Gulf of Medes in northern Southlands.[3]

The settlement is mainly populated by people from the southern nations of the Old World,[3] but has also an Imperial enclave.[1a]

History[]

Not long after the Third Battle of Black Fire Pass, an expedition funded largely by Graf Friedrich von Kaufman departed from Marienburg for the exotic jungles of the Southlands. Operating out of the Imperial enclave of Sudenburg on the Gulf of Medes, the expedition spent nearly two years exploring the ruins and jungles of the Southlands, contending with savage beasts, Savage Orcs, and manlike lizard-creatures, before returning with a treasure trove of artifacts, gold, exotic animals (both live and preserved), maps, and other assorted bric-a-brac of interest to scholars and practically no one else. They made landfall in Marienburg about two months ago and the choicer pieces of the collection have finally reached Averheim in the past two weeks.[1a]

Map Southlands 1

Sudenburg's location in the Gulf of Medes in northern Southlands.

The expedition was led by a boisterous, amiable, and energetic man named Johann Templemann. Templemann claimed to be a noble's third son from Nordland, a veteran of numerous campaigns against Norscan and Beastmen raiders, and an expert seaman. Of those claims, only the bit about being an expert seaman was true -- Templemann was in fact a pirate, mercenary, and adventurer motivated solely by a desire for money and glory. He found a scrap of an ancient journal and a map, pointing towards a great treasure of gold and "a darke power most foule," which he figured must be worth some money to the right people. He was right, and the Black Cowl arranged for Templemann to be introduced in Averheim as a great explorer.[1a]

East of Araby and Nehekhara (Tomb Kings 6th Edition pp

A map depicting the borders between eastern Araby, the northern Southlands and Nehekhara. Note that on this map Sudenburg is referenced as an Imperial colony with no specific name.

Unfortunately for Templemann, once he had secured the “darke power” and the rest of the treasure, he was murdered in the jungle by another agent of the Black Cowl.[1a]

Although the expedition was planned and funded primarily by Graf Friedrich von Kaufman, two other persons were involved. Captain Baerfaust was consulted on the matter of security for the expedition, and mercenaries were hired based largely on the strength of his recommendation (he suggested men he had served with in the past). As a leading member of Averheim’s intellectual society, Luminary Mauer was consulted on many aspects of the expedition, especially pertaining to where it should go and what sorts of things it should look for. All three men had the opportunity to insert their own agents into the expedition and steer its course; any of them might be the Black Cowl.[1a]

Timeline[]

  • 2498 IC - The Siege of Sudenburg occurs, in which a horde of Undead try to destroy the colony.[2a]

Total War Warhammer[]

In Total War: Warhammer II, the settlement is classified as a Southern Realms territory on the Diplomacy screen. The Southern Realms is a group of factions which comprehends Tilea, Estalia, and the New World Colonies of Lustria, and are not eligible to be confederated by the Empire or Bretonnia.[3]

In Total War: Warhammer III's Immortal Empires campaign, Sudenburg is the starting position of the Cult of Sigmar faction, led by Volkmar the Grim.[5]

Trivia[]

In German, Sudenburg means "southern castle."

Sources[]

  • 1: Warhammer Fantasy Roleplay 3rd Edition: The Enemy Within (RPG)
    • 1a: pg. 28
  • 2: Warhammer Fantasy Roleplay 4th Edition: Starter Pack - The Adventure Book (RPG)
    • 2a: pg. 35
  • 3: Total War: Warhammer II (Pc Game)
  • 4: Warhammer Fantasy Roleplay 4th Edition: Altdorf - Crown of the Empire (RPG)
  • 5: Total War: Warhammer III (Pc Game)
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