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Symbol of the Grail

Sir Notker is a Grail Knight, still fresh from his vision of the Lady of the Lake.

History[]

Notker was born in the city of Quenelles where his parents had a townhouse. Whilst his parents were both members of the nobility, their fief was small and most of the family's money actually came from a set of taverns and bawdy houses in the east of the city. When Notker learnt this, he was desperately ashamed and decided to become a Grail Knight to wipe the stain from his family's honour.[1]

As a Questing Knight, he crossed the whole of Bretonnia and much of the Empire to fight the Greenskins. In the end, however, the Lady appeared to him in Quenelles, on the east road, within sight of the place he was born. He took this as a sign that he should remain in Quenelles and has moved back into his parent's townhouse, though he spends most of his time at the various Grail Chapels within the city, praying for further guidance. His parents are terribly conflicted. On one hand, they are inordinately proud of their son the Grail Knight. On the other hand, they are terribly ashamed of their commercial transactions, and well aware that they cannot survive without them.[1]

As Sir Notker still waits for a specific calling as a Grail Knight, he could easily become embroiled in an adventure...[1]

Wargear[]

Having only recently achieved sainthood, Sir Notker still wields the very greatsword he fought with as a Questing Knight. Due to his purity and devotion to the Lady of the Lake, this mighty sword has become imbued with the goddess's holy blessing.[1]

Sources[]

  • 1: Warhammer Fantasy Roleplay 2nd Edition: Knights of the Grail (RPG)
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