The Sea of Chaos is located between the northern Chaos Wastes and Norsca.
The Sea of Chaos is a Chaos-corrupted and near-frozen sea that forms a natural barrier between the northern peninsula of Norsca and the Chaos Wastes. It consists of the western region of the ocean adjacent to the Frozen Sea, which occupies the waters off Norsca's eastern coast.[2a]
There are many reasons not to make the journey to the lands of the Norscans. It is difficult, dangerous, and rarely worth the risk. To the north and west, the Sea of Chaos laps against its rocky shores. In these haunted waters, strange creatures swim, mutant monsters spawned by the Winds of Magic blowing south from the unstable lands beyond the Chaos Wastes. Massive ships crewed by corrupted Northmen, mastered by Chaos Champions, prowl the seas in search of coveted artefacts and attack any ship they encounter.[2a]
To make matters worse, the Dark Elf Black Arks of Naggaroth roam the waters to harvest slaves for sacrifice on their bloody altars. And who can really predict the odd storms that erupt unexpectedly with no sign of warning, lashing the sails and capsizing ships with their violent intensity?[1a]
Notable Locations[]
Sea of Change[]
The Sea of Change warps and alters anything that sails into it. Tales are told of ships on the verge of sinking sailing into a glittering area of sea not on their charts and emerging miraculously restored to full strength, of ships emerging strangely changed, and of ships not emerging at all...[2a]
Sea of Blood[]
Thick, coagulated gore adheres to the hull of any ship that dares to enter the Sea of Blood, slowing its progress and clogging rudders and oars with gore. Noxious, charnel fumes drift over the area in banks of blood-red fog, causing the ship's crewmen to retch over the side. Chaos ships whose crews serve Khorne or Nurgle are immune to the slowing effect and the nauseous vapours of the Sea of Blood.[2a]
Sea of Fire[]
Within the Sea of Fire, the water itself is ablaze. The air is hot and dry, and sparks shoot across the inferno, igniting sails and masts. Great geysers of boiling magma hurl white-hot boulders high into the air, and the sun is obscured by thick grey clouds of drifting, choking ash.[2a]
Iron Crags[]
The Iron Crags are a moving bank of jagged rocks, covered in smashed and splintered debris from their former victims. They drift across the water in a surging, seemingly random fashion. Any ships caught upon their rocky outcrops are smashed to pieces on the razor-sharp cliffs.[2a]
Boiling Mists[]
The Boiling Mists roll across the water as purple and yellow clouds that envelop anything they pass over. A strident, sibilant hissing and the shrieking of hysterical laughter can be heard from within their murky depths, and dark, sinewy shadows writhe on the edge of vision.[2a]
Grinding Rocks of Doom[]
The thunderous din of rock smashing upon rock can be heard as a ship approaches the Grinding Rocks of Doom. As it draws nearer, the ship is sprayed by spume and buffeted by the great waves that surge through the narrow chasm between the rocks. Just as the way seems clear, the wet, black walls of stone slam together on the hapless vessel, utterly destroying it and burying the debris beneath thousands of tons of cruel rock.[2a]