The Road of Morr is the central road in Talabheim from the Todespark to the Taalgrunhaar Forest that is used by the Cult of Morr to dispose of the city's dead in the sacred forest of Taal, the god of nature.
Those that die in Talabheim are taken in funeral procession along a particular road, sacred to Morr, and pass through a large gateway formed of a black pillar and a white pillar -- the same as those that mark the entrance to any Temple of Morr. The body is then placed in one of the small resting houses for a number of days (depending largely on the weather) where they lie in state.[1a]
Mourners visit the corpse, and ceremonies occur until the spirit of the deceased is deemed to have passed to Morr. After that, the body is taken from the Garden of Morr through a gate dedicated to Rhya, the goddess of fertility and nature and Taal's consort. This marble structure is known as "The Endstone," and of it people say "as you come in, so you go out."[1a]
The debts of the deceased are often claimed by creditors (or their agents) on the way to the Garden of Morr from the family as they lead the funeral procession, which can unleash embarrassing scenes of blocked gates and hired thugs if the family is particularly poor or unlucky, or the decedant was particularly profligate in life.[1a]
Legally, a person on Morr's Road, or resting within the Garden of Morr, is not considered truly dead, only sleeping. Thus any last will, inheritance rights, titles, and the like, are only considered to have been passed on once the deceased has crossed the Endstone.[1a]
This law was put in place after a rash of sleeping sickness resulted in many nobles waking in the Garden of Morr, wound in their shrouds and looking like the Undead. Those who survived surprising the priests of Morr kicked up such a fuss about their sons already claiming their fortunes that the Litigant's Guild was persuaded to amend the law -- after substantial legal wrangling and fees.[1a]