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Located at the eastern extreme of the Drosselspule Bay, Nordland, in truth Norden is secretly being developed as base of operations for exploration and conquest of Lustria. It is also used in transporting prisoners to Leopoldheim in the Southlands.[1a]

Overview[]

Warhammer Coat of Arms of Norden

Coat of Arms of Norden

Norden has an advantage over other ports, in that it’s located close to the Middenheim-Erengrad road, a major thoroughfare for trade and other travel. Until recently, it was an open town where merchants from Middenheim, Nordland, and western Ostland traded goods with ports around the Sea of Claws using large flat vessels suited to the shallow sandy channels around Norden. But the town is no longer open to outsiders. Carts and wagons are turned away several miles from Norden by halberdiers from the State Army. A trading post at the Manann’s Crown coaching inn in Salzmorast allows merchants to trade without getting close to the town.[2a]

When Gausser, Köhler, and the Emperor agreed to expand the Second Fleet, they realised that Dietershafen was well-known to Marienburg and other powers. Everything happening there would be seen by potential enemies. But Norden was overlooked — the port silted up centuries ago, so the channels are only deep enough for ships with very shallow drafts. This was fine for trade but not war or ocean exploration. With the blessing of Gausser, High Chancellor HolswigSchliestein recruited the aid of Baron Ottmar von Neurath as liege lord of Norden. This wasn’t difficult — von Neurath lives in his Altdorf residence and has avoided Norden for most of his life. Nordland put a cordon around the town and set about establishing a new deep-water port, far enough inland to keep the work away from seaborne spies.[2a]

A continuous patrol of Wargalleys in the surrounding waters deters prying eyes from getting too close. The channels are being dredged and new docks built on the east of the town wall. Von Neurath’s ancestral home has been repurposed for naval invention. A host of Imperial engineers now live onsite, developing bizarre weapons and vessels — heavily-armoured ships using new alloys, swivel guns with rifled barrels, and submarines. The latter are being developed with stolen Dwarf technology and the assistance of Herr Wolfgang Kugelschreiber of Nuln, who has been coerced into working for the Navy.[2a]

Sources[]

  • 1: Warhammer Fantasy Roleplay 2nd Edition: Sigmar's Heirs (RPG)
    • 1a: pg. 66
  • 2: Warhammer Fantasy Roleplay 4th Edition: Salzenmund - City of Salt and Silver (RPG)
    • 2a: pg. 108
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