Warhammer Wiki
Register
Advertisement
Warhammer Wiki

"Behind every great man is a great woman. And behind those great women is me."

—Neferata, Queen of the Lahmians.[1b]
Neferata-0

Neferata, former queen of lost Lahmia, first of the Vampires, and leader of the vampiric bloodline known as the Lahmian Sisterhood

Neferata, which translates to "Beautiful Death" in ancient Nehekharan,[1a] originally known as Neferatem, is the self-proclaimed Queen of Lahmia, the Queen of the Silver Pinnacle, the "Vampire Queen," the "Queen of Mysteries," the "First of the Vampires," and the founder and leader of the bloodline of Vampires known as the Lahmian Sisterhood.[1b]

Neferata, once the queen of the ancient Nehekharan city-state of Lahmia, is one of the most ancient and powerful Vampires to still exist within the present-day mortal world. She owes much of her success -- and her survival -- to her own seductive beauty, a cunning demeanour and a secret network of exquisitely beautiful, female Vampire spies that has since infiltrated the aristocracy of all the Human kingdoms of the Old World.[1b]

Sitting upon her luxurious throne within the former Dwarf fortress-city called the Silver Pinnacle, Neferata has, since the time of her exile from the lands of Nehekhara, been plotting and weaving a web of intrigue and alliances from all the remaining Vampire bloodlines, hoping to unite or enslave them under her rule as she seeks to reinstate the city of Lahmia to its former glory, rebuild the Temple of Blood and reinstate herself as the city's eternal queen.[1b]

History

Origins

Neferata, then called "Neferatem," was the daughter of King Lahmizzash of Nehekhara, and as a girl, she expressed a wish to join the Mortuary Cult. Her father laughed at her and explained that women could not join that priesthood and, indeed, could never learn magic. Instead, she was destined to rule the city-state of Lahmia when she came of age.[1e]

Under the malign influence of High Priest W'soran, one of the Great Necromancer Nagash's spies, she used this position to save some of the necromancer's works from the pyres and studied them herself. With this knowledge and W'soran's aid, she reformulated and distilled the ancient alchemical draught first created by Nagash known as the Elixir of Life, which was intended to grant immortality. Unfortunately, Neferatem was not as skilled at necromancy as the ancient ruler of Khemri and thus her version was not as potent as that of Nagash.[1e]

As a result, all the imbibers of this version of the Elixir of Life were transformed into the first Vampires, becoming a form of Undead that needed to feed on the blood of the living rather than superhumanly powerful and unaging mortals. The newborn Vampires cast the priests out of Lahmia and replaced them with their own cult dedicated to Nagash, based around the edifice later known as the Temple of Blood. Not all the people of Lahmia appreciated this coup d'etat and the elimination of their traditional religious practices.[1e]

First of the Vampires

"You are mine, Alcadizzar. Together we shall rule Nehekhara until the end of time."

—Neferata, Vampire Queen of Lahmia[4h]
Warhammer Neferata Art

Neferata, queen of the Nehekharan city-state of Lahmia

The Mortuary Cult of Lahmia cut all its ties with the priests of the other Nehekharan city-states and began a reformation of its principles, encouraging female priests to join. The city's temple was rebuilt using stones taken from buildings of the city of Khemri destroyed after Nagash's defeat, and the chambers of the temple glittered with gold and were decorated with statues and Nehekharan hieroglyphs telling the story of the Great Necromancer's rise to power.[1a]

It became known as the "Temple of Blood." The cults of the other Nehekharan gods found themselves falling out of favour in Lahmia, struggling to be heard at court, and many of those priests left. Neferatem invited her beloved cousin Khalida Neferher, the warrior queen of Lybaras, to join her cult. Khalida rejected her offer, suspicious of the changes going on in Lahmia and devout in her own worship of Asaph, the Asp Goddess.[1a]

Worried that Khalida knew her secret, Neferatem accused her cousin of treason and attempted to assassinate her during a feast, drawing her into a duel before all the nobles of the Lahmian court. Neferatem's vampiric strength gave her victory, and whilst Khalida lay dying, the Vampire bit her own tongue and kissed her cousin, transferring her curse. Devout Khalida prayed as she died, and her prayer was answered; Asaph drew the taint out of her blood and replaced it with poison, granting Khalida a sacred death.[1a]

It is said that although her death was holy, it was not complete, and Khalida lived on as the eternal, Undead guardian of Asaph's temple. Neferatem, thwarted in her attempt to gain a powerful ally, cast the remaining priests of the other Nehekharan gods out of Lahmia. During this period of change, Neferatem had been secretly feeding on the mortal populace of her city, arousing the suspicion of Abhorash, the love-struck captain of her guards.[1a]

Abhorash was horrified to discover his love's true nature, but he could not long resist her commands. He drank of the Elixir of Life at her bidding, and as his nature changed, so too did his protests. Neferatem and W'soran spread their curse to many at the Lahmian court in this way, including Chief Judge Maatmeses and the court vizier, Harakhte. So was established Neferatem's "Deathless Court," the "trueborn" Vampires who would be the masters of all the lesser Vampires they created through feeding. Abhorash still felt twinges of the morality that had once defined his mortal life and created a set of rules for the trueborn to follow, ostensibly as a way of protecting themselves from discovery. They would only prey on criminals and slaves, not ordinary citizens, from then on. Also, they were forbidden from feuding amongst themselves, and no trueborn Vampire could kill another.[1a]

Thus, when Neferatem's brother Ushoran learned of the Elixir of Life and stole a draught of it for himself, she could not punish him, and Ushoran, the lowly Lord of Masques, was permitted to join the Deathless Court. Under its ageless queen, Lahmia became a Nehekharan city-state known for its religious intolerance and the harshness of its laws. Agents of the other Nehekharan cities began stirring up rebellion, horrified by the spread of the "Cult of Blood" and its veneration of Nagash, the Great Heretic. When the insurrection came, it was more savagely put down by Neferatem than the previous rebellion, earning her the new name pf "Neferata," meaning "Beautiful Death."[1a]

Alcadizaar the Conqueror

"Your obsession with this man is going to destroy us all. You mark my words, Neferata. One day, Lahmia will burn, and Alcadizzar will be the cause."

Ushoran, High Priest of Lahmia[4b]

Alcadizaar was the eldest son of King Aten-heru, the priest-king of the great city-state of Khemri. The queen of Rasetra and wife of Aten-heru had a troubled pregnancy and fearing the death of her first child, the queen desperately came to the city of Lahmia and begged for her child's life at the Temple of Blood. There, Neferata gave the woman an infusion containing her blood and when the boy was born, claimed him as her own saying he would stay in Lahmia until he came of age and took his throne in Khemri. This child would be called Alcadizzar.[4d]

Neferata grew to believe that Alcadizzar would become her latest partner and had him trained in every aspect of war and statehood. Given unnatural life by Neferata's blood, Alcadizaar stayed in Lahmia for many decades, postponing his rights to the throne of Khemri in hopes of achieving greater glory and prosperity for his kingdom should Alcadizaar promise to marry Neferata and join the two cities in holy union. By his fiftieth year, Alcadizaar, still as young, vigours and handsome as he was in the prime of his youth, finished his indoctrination and was tricked into drinking from the Elixir of Life, thus beginning the process of becoming a Vampire.[4e]

Disgusted by his own beloved queen's treachery, Alcadizaar managed to escape her grasp when Ubaid, his former mentor, sacrificed himself to give the prince time to escape. When he was gone, Neferata chased her former lover and future husband throughout the streets of her own city, her true features as a savage, bloodthirsty Undead revealed for the first time to her citizens. Alcadizaar successfully fled Lahmia and this event only darkened the already bleak soul of the Vampire Queen.[4e]

Fall of Lahmia

"There must be a way to stop them. There must be. I'll die the true death before I give up this city -- and I'll see the rest of you die with me!"

—Neferata, Queen of Lahmia[2a]

Following Alcadizaar's disappearance and the failed rebellion against Neferata's rule, the other cities of Nehekhara still wished harm to come to Lahmia. General Setep of Khemri, whose legion had conquered lands as far away as the south of what would later become the Empire, was foremost amongst this coalition. Amongst his soldiers was a masterful tactician called Vashanesh, who was of Nagash's own blood.[1a]

Betraying Setep, Vashanesh travelled to Lahmia to warn them of this planned attack by Khemri. Vashanesh so impressed Neferata she gave him the last of her supply of the Elixir of Life (which none have been able to recreate since) and made him her husband, king of Lahmia and co-ruler of its growing population of Vampires. Together they plotted to keep the other cities of Nehekhara distant from each other, creating a network of spies that split the cities of the realm for centuries, disrupting all attempts to unify the Nehekharan people against them.[1a]

After centuries of uncontested rule, it was King Alcadizaar the Conqueror who finally managed to mobilise the disparate Nehekharan armies and bring war to Lahmia by invoking the names of the old gods of Nehekhara and revealing the true nature of Lahmia's ruling caste. He laid siege to the city at the head of an army composed of warriors from all of the Nehekharan city-states, as well as the territories he had added to the realm, carved out of Araby and the Southlands.[1a]

Arriving at the hated city, they were horrified to be met not only by the military of Lahmia but also by an army of the dead raised from their rest by W'soran. Fighting back their fear, Alcadizaar's troops brought battle to the Undead. Though outnumbered, the army of Lahmia could be continually replenished, the dead rising as soon as they fell.[1a]

The Vampires' mortal followers proved less reliable, and traitors amongst them turned against their Undead masters and allowed the Nehekharans to storm the city. The chariots of the Jackal Squadron of Marahk coated the streets with blood, and those Vampires who did not flee were forced to do battle on the steps of the Temple of Blood. Abhorash led the defence for a full week, withstanding the spells of Zandri's high priests and the alchemical fire of their war machines.[1a]

Finally, the temple was burned to the ground, and Abhorash was forced to flee with several of his sons-in-darkness, the last of his compassion for the living finally burned away. They travelled far, and their slaughter of the Orcs of what later became the Badlands is still famed. The other surviving Vampires, including Neferata, W'soran, Ushoran, Maatmeses, and Harakhte fled to the north where they came across a reborn Nagash in the midst of raising an Undead army of his own.[1a]

Hounds of Nagash

"I fell in love with him the moment I met him. There was something about him -- his eyes, the way he carried himself, as if he were something more than Human -- even when he was still mortal."

—Queen Neferata, on Vashanesh, known also as Vlad von Carstein.[1h]
Warhammer Neferata Art 2

Neferata fighting for Nagash

It was no coincidence that the Vampires came across Nagash. Through his agent, W'soran, Nagash had manipulated them from the first and lent them his magical aid from a distance during the siege of Lahmia. When Neferata learned the full extent of W'soran's manipulation, she was furious, even more so when Nagash passed her over to offer his distant relative Vashanesh a position as leader of his forces. Nagash had crafted a ring that would allow the Vampire who wore it to return from the dead even more easily than they already could, but through that ring, Nagash would control all of Vampirekind. Vashanesh accepted the ring, and at Nagash's command, the Vampires led his army to Khemri.[1a]

Although at first the Vampires were eager to serve as Nagash's lieutenants to gain revenge on Alcadizaar and regain Lahmia, it became apparent their survival was irrelevant to Nagash. He hurled them carelessly against the enemy as he would his far more mindless Undead troops, and he cared not for rebuilding Lahmia and sought, instead, to destroy all of Nehekhara.[1a]

Bound by the power of the ring Vashanesh wore, they Vampires were unable to disobey Nagash or even his second-in-command, Arkhan the Black. Vashanesh hit on an ingenious solution to the problem. Suspecting the control Nagash exerted relied on a living Vampire wearing the ring, and believing the Great Necromancer's assurance it would return him from the grave, Vashanesh allowed Alcadizaar to cut him down at the height of a battle.[1a]

The Vampires were freed from Nagash's control, and only W'soran remained; the others scattered to the winds after bickering over where to go and who deserved to lead them. Maatmeses and Harakhte vanished out of history, though there are rumours of Vampires in far Cathay and the Southlands who may be of their lost bloodlines. Ushoran settled in Strigos. Neferata travelled widely, influencing the new kingdoms of Men from their foundings and inserting her vampiric daughters in privileged positions amongst them. W'soran stayed by Nagash's side whilst he cursed and ranted at the fickleness of Vampires. Upon Nagash's second defeat, W'soran took many of his master's writings and studied them with the aid of his acolytes and his apprentice, Melkhior, transcribing his notes in the dread Grimoire Necronium.[1a]

W'soran's mastery of necromancy grew so profoundly that he was able to limit the red thirst that drove Vampires to live dangerously close to Mankind to seek sustenance, though the effect of this change was to hideously twist his bloodline's physical form. His reward for this feat was death at Melkhior's hand.[1a]

Vashanesh eventually returned as Nagash has promised he would, and he spent the next few centuries testing the limits of the ring. Even if Nagash had truly died after being abandoned by the Vampires, which seemed unlikely, the ring had allowed Arkhan to control them as well. Who knew how many other favoured servants Nagash had who would be capable of turning the Vampires into their slaves? Vashanesh set about mastering certain magical arts to make the ring his slave, rather than vice versa.[1a]

Rise and Fall of Strigos

"Raise them, necromancer. Set brother against brother. Let's give our hosts something worthy to record in their pathetic book of complaints, shall we?"

—Neferata, Queen of Mysteries[3a]

Whilst many of the Vampires hid from Nagash, fearing he would control them once more, Ushoran discovered a fledgling kingdom of Men who worshipped the Accursed One as a god. The country of Strigos in the shadow of the Worlds Edge Mountains was then ruled by a shaman named Kadon who wore an ancient crown that gave him magical powers.[1a]

Ushoran recognised this as the Crown of Nagash, which had been borne here by his murderer. Enough of Nagash had been absorbed by the crown that it possessed a reflection of him that could speak through it to the crown's bearer, though this shadow of Nagash was subservient to the will of the bearer. Ushoran saw an opportunity to assert his dominance over Nagash and be the first of his kind brave enough to form a new kingdom of the undying.[1a]

Insinuating himself at the court of Strigos, Ushoran spread his curse to those he saw possessed a thirst for power like his own, and eventually, his coalition deposed Kadon. Learning a lesson from the rulership of Lahmia, he enforced a strict rule of law, allowing his kind to feed only on criminals. Strigos became one of the most crime-free Human kingdoms in history. Proud of his achievement, Ushoran sent messengers to invite his sister to his court that she might bask in his glory.[1a]

Neferata's contemptuous response was to use her influence over the tribes of Men to send them to war with Strigos. Ushoran led an army against this enemy, who were little more than barbarians and no real threat to him. Whilst he was thus distracted, a huge Orc horde swept down from the mountains like a green tidal wave, engulfing Strigos. Ushoran rushed back to his people's aid, and at the city of Mourkain, he did battle with the Orcs.[1a]

Although he managed to slay their warlord, an Orc shaman defeated Ushoran, and his followers, the Strigoi, were forced to flee as the Greenskins demolished Strigos. The Strigoi sought refuge with the other vampiric bloodlines but found none. The Vampires had strictly segregated themselves, partly for their own safety (reasoning that in small numbers they would be less likely to either court resistance as they had in Lahmia or attract the attentions of Nagash) and partly out of unwillingness to compete for the limited resource of blood.[1a]

As each of the original trueborn Vampires stamped their own personality on those they chose to join them, this segregation became exaggerated, until the vampiric bloodlines became openly hostile towards each other. Vashanesh contemptuously killed several of the Strigoi who turned to him for aid, Abhorash's Blood Dragons hunted them for sport, Neferata's Lahmians continued to turn Humans against them, and W'soran's Necrarchs used them in their necromantic experiments.{Fn|1a}}

In desperation, the Strigoi began dwelling on the edges of civilisation, in tombs and in graveyards. Normally, Vampires will not feed on the blood of those not recently dead, as it gives little sustenance and tastes of ash. The Strigoi cared not and fed on the blood and even the flesh of those long-deceased. In doing so they became twisted, bestial mockeries of their kind.[1a]

Exile

During her exile, Neferata had built up a network of Vampires amongst the flourishing tribes of Men that would eventually become the Empire, and also amongst the peoples further south in the lands that would one day be known as Bretonnia, Tilea and Estalia. Making good use of these contacts, her vampiric sisters used all their influence to goad the various chieftains and warlords of these lands of Ushoran's deadly power. From that day onwards the land of Strigos found itself beset from all sides.[5a]

In -1020 IC, Neferata forged an alliance between Abruzzi of Sartosa and Megara, a Dark Elf Black Ark Fleetmasters to end the raids on the Island of Sartosa.[3a][3b] She extended her domain in the city until -850 IC when the Tomb-fleets of Settra the Imperishable raided Sartosa, carrying the vengeance of Nehekhara against her hated foes. At this time, Khalida Neferher challenged her cousin Neferata in a duel. After a burning defeat Neferata fled the fight, leaving the city in search of a new home.[3c]

Silver Pinnacle

High in the most inaccessible part of the Worlds Edge Mountains stands a desolate mountain top, commonly referred to as the Silver Pinnacle. A long time ago, the Dawi built a large stronghold here, for the Silver Pinnacle was an incredibly rich source of gemstones. The Dawi had been mining there for generations until one night an invading horde somehow broke into the mountain, taking the defenders by surprise. These were not Greenskins or Skaven, as had plagued so many of the other Dwarf Holds but the walking dead led by a beautiful and pale woman. That woman was Neferata of Lahmia.[5b]

Many centuries have passed since that time. The Dawi have long gone from the area and now only travellers from the lands of Men tread within sight of the place. Strange as it may seem, there are some who have visited Silver Pinnacle and returned alive to tell the tale.[5b]

Tales from this place do not speak of horror, however. Instead they tell of a splendid royal court, arrayed in the manner and fashions of some ancient civilisation and of a palace cut out of the rock with statues and walls adorned with strange inscriptions. Yet this place is also one largely of darkness, where the light of day is permitted to enter only a few chambers. Here Neferata rules, though she keeps her identity secret, attended by vampiric handmaidens so beautiful any mortal man would die for them. Little do they know that this is often the literal truth.[5b]

Neferata in Folklore

Neferata 1

Stories of the realm of the Night Queen have been told for centuries among the peoples of the Old World, and can be found among the ballads of Bretonnia, the writings of the Empire and the poems of Tilea. Even in the kasbahs of Araby and the sweat lodges of Kislev rumours of her can be heard. Is it any surprise that so many questing Bretonnian knights have sought this place, as have merchants seeking to sell their jewels and fine clothes to a princess.[5b]

The guards to this magnificent palace are swathed in black and do not show their faces. The interior of the palace is lit by thousands of smokeless candles and some rooms seem to glow by themselves, as if lit by moonlight. The queen of the mountain is never seen or spoken to directly. She conducts business from behind seven veils and her voice is beguiling. There are stories that say the queen breeds cats of surpassing beauty and affection and, or so the stories say, strange magical powers.[5b]

Perhaps these tales are related to such stories as are told around merchant campfires, like the one that tells of a Tilean merchant who found a cat upon the road. Halfway to Tilea the cat was gone but sitting in his wagon was a beautiful lady. He had no idea where she had appeared from but wisely took her on to Tilea, asking no questions, where she bade him farewell and paid him for the journey.[5b]

There is another tale, told in Bretonnia, of a Questing Knight who returned with a lady of exquisite beauty and a pale complexion praised by Bretonnian troubadours. He made her his wife and lady of his castle. Guests at the castle commented that the lady never dined with others but always seemed in the best of health. There are similar strange tales which reveal, to those wise enough to see, how the bloodline of Neferata has spread over many centuries into many lands.[5b]

Personality

"You come to me with gifts and promises and expect me to be swayed by them? You believe that I owe you the Kiss because of your years of service? You are a greater fool than even I believed, and never shall you join my kin. We are guests at the ultimate masque, and your kind is simply not invited."

—Neferata, Queen of Mysteries[3?]

Neferata is enchantingly beautiful. Indeed, though her memories reach back millennia to when Lahmia and Khemri were still sprawling cities of the living, she retains the appearance of a maiden of tender years. From a distance, she appears innocent, almost fragile: she is the very image of a damsel in need of a protector, a vision of divine beauty to be guarded against the perils of the world.[2a]

Up close, the illusion is dispelled. Long years of cruelty have washed all trace of pity and compassion from Neferata's face, and her dark eyes are windows upon an ancient and wicked soul. Only the addled or the bewitched could mistake her for the innocent she pretends to be. Alas, any who approach so close are likely already prisoners of her fabled allure, shackled to her will by a desire stronger than chains of gromril.[2a]

Neferata's home lies atop the Silver Pinnacle -- the highest peak in the Worlds Edge Mountains. Once a Dwarf fortress, it was overrun by Greenskins long ago and later claimed by the Queen of Mysteries. She delighted in its isolation and the windows of clever Dwarf-make that, when opened, flooded the upper chambers with starlight. Under Neferata's immaculate eye, the splendour of Lahmia has been recreated in these rooms, a splendour that is shared with but a few. None find their way into the Silver Pinnacle without Neferata's consent, for the lower levels are a honeycomb of passageways, tunnels and vaults, festooned with traps and guardians. Those who perish in that maze join its denizens in ghastly unlife, though their tortured moans seldom carry into the upper chambers, where decorous gaiety abounds.[2a]

it is in the upper chambers that Neferata takes her ease upon a silken divan. Around her, golden masks and rare gemstones glitter in the dark, illuminated only by the starlight reflected from the silver-coated skulls set around the walls. Treasures of old, rescued from Lahmia's fall, are here also: Aken-seth, the Staff of Pain, whose enchantments add crippling agonies to any sorceries she wields. Akmet-kar, the Dagger of Jet, whose cursed edge screams with the death agonies of innocents. These are all that remain from Neferata's time as Lahmia's high priestess of death, and she suffers no other to touch them.[2a]

Surrounded by mementoes of ancient days, the vampiress sups the blood of handsome youths from golden cups, and enthralled courtiers play harps, pipes and lutes to ease the burdens of immortality. Men can seldom be found within these rooms. Though Neferata delights in corrupting mortal men of pure heart -- she is especially fond of Bretonnian knights, whose chivalric codes are easily exploited -- seldom do these doomed souls entertain her for long. Most sate an appetite entirely different to the one that they expected to fulfil, their bloodless bodies cast into the labyrinths below the peak. To a very few, Neferata grants the Blood Kiss, but even these must take care, lest their eye linger overlong on one of the court's many handmaidens.[2a]

Neferata's handmaidens hail from every realm of Humankind, past and present. Potential inductees are identified by Neferata's vast web of thralls, which entangles all the major cities of the world. The chosen maiden's journey -- consented to or otherwise -- is arranged in secret, and fulfilled via luxuriously appointed carriages that no border guard dares challenge.[2b]

Neferata does not give her dark blessing easily, however. Beauty is required. as are cleverness and wit, but countless maidens who possess all of these qualities have been rejected, their blood harvested to provide refreshment for guests with unsophisticated palates. What Neferata cannot admit, even to herself, is that some of those she rejects are perhaps more beautiful, cleverer or wittier than the Queen of Mysteries herself.[2b]

Neferata's web of thralls is not merely a tool for expanding the Lahmian sisterhood; rather it is the Queen of Mysteries' true source of power. The influence of the Silver Pinnacle stems not from armies or sorcery -- although Neferata can call upon these easily enough, should she choose -- but from secrets that others would sooner keep hidden. There is little that does not reach Neferata's starlit throne, for her spies are everywhere, not just in the Human realms, but in Ulthuan and Naggaroth. Even the Dwarf Holds are not beyond her reach. Scandals, deployments, quarrels of succession, trading agreements -- all of these and more find their way to Neferata's ears.[2b]

Some reports are trivial, fit only for simple amusement, but others...others can be used to alter the destiny of a rival, a city or perhaps even a nation. These are the tales which seize Neferata's attention and cause her to send messengers out into the night. Even the Queen of Mysteries can no longer remember how many great leaders have been brought low by her web of intrigue, how many realms have been humbled at her whim. It is a game to her now, a means of whiling away the centuries, but in those first desperate years following the destruction of Lahmia, it was the coin with which Neferata bought her survival. She had many enemies in those days, Nagash amongst them, and knowledge was her shield. Nowadays, she knows who will be the next emperor before the incumbent has passed away.[2b]

Sometimes, in periods of ennui, Neferata seeks sport, and she bids her network of spies reveal her existence to a bold band of fighting men in order to tempt them to assail her stronghold. Such "volunteers" are carefully selected, for the Queen of Mysteries has no desire to waste her time fighting commoners or glory-seekers; only driven men, such as Witch Hunters or knights, will do.[2c]

As the army makes the long approach to the Silver Pinnacle. Neferata smiles and readies her own household to do battle -- skeletons, wights and other dark things drawn to her malign presence. If feeling particularly generous, the Queen of Mysteries will even take to battle herself, slitting throats with a quicksilver grace that would shame an Elf, and wielding sorceries lost to the world when the city of Lahmia fell.[2c]

Languorous though Neferata's existence has seemingly become, still she entertains dreams of reclaiming that which she lost millennia ago. She talks to her handmaidens of one day ruling all the Vampires of the Known World, of claiming the station that is hers by right. Yet those handmaidens who know their mistress best know that what she truly desires is to return to Lahmia, to raise the cursed city up out of ruin, restoring its palaces and temples to their finery of marble, polished sandstone and shimmering gold. It is one thing to be a queen in the darkness of the mountains, and quite another to rule in the glorious lands of the south.[2c]

Wargear

  • Akmet-kar, the Dagger of Jet - This dagger took countless lives on the altars of Lahmia when Neferata was the high priestess of death. It was used to cut the throats of those who were condemned to feed the Vampire aristocracy of that cursed city-state.[2d][6a][7]
  • Aken-seth, the Staff of Pain[2d]
  • Ruby of Lahmia - The mark of her dominion over Lahmia, the City of Vampires, Neferata's diadem is a golden snake which rests over her cruel and beautiful face, and carries a huge ruby in its jaw. This unique jewel pulses with the power of eternal life and feeds Neferata with almost unlimited energy.[6a][7]
  • Bastet - Bastet is Neferata's familiar, a slender black Khemrian cat who was entombed with her beloved queen. Now she is just a feline shadow that follows Neferata and protects her from danger. In the Old World it is said that black cats presage bad luck, and maybe in this case it could be true...[6a][7]

Quotes

"I answer to no one. That is the privilege of a queen."

—Neferata, Queen of Lahmia[4v]

"What do you know of the grave? I have stood upon the threshold of death and glimpsed what lies on the other side. Do you know what waits there? Darkness. Nothing more. Think on that, as the light fades from your eyes."

—Neferata, ready to end Alcadizzar's life[4v]

"Then here is where they'll find me. If Lahmia is to die, then I die with her."

—Neferata, accepting her fate[4v]

Sources

  • 1: Warhammer Fantasy Roleplay 2nd Edition: Night's Dark Masters (RPG)
    • 1a: pp. 29-36
    • 1b: pg. 52
    • 1c: pg. 53
    • 1d: pg. 54
    • 1e: pg. 55
    • 1f: pg. 56
    • 1g: pg. 57
    • 1h: pg. 74
  • 2: The End Times Vol I: Nagash Book 2 (8th Edition)
    • 2a: pg. 501
    • 2b: pg. 502
    • 2c: pg. 503
    • 2d: pg. 504
  • 3: Time of Legends: Neferata (Novel), by Josh Raynolds
    • 3a: Ch. 14
    • 3b: Ch. 15
    • 3c: Ch. 17
  • 4: Time of Legends: Nagash Immortal (Novel), by Mike Lee
    • 4a: Ch. 1: "Mountains of Sorrow"
    • 4b: Ch. 2: "War in the Deeps"
    • 4c: Ch. 3: "Deadlock"
    • 4d: Ch. 4: "Necessary Evils"
    • 4e: Ch. 5: "Reversal of Fortunes"
    • 4f: Ch. 6: "Initiation Rites"
    • 4g: Ch. 7: "Unwelcome Conclusions"
    • 4h: Ch. 8: Meditations on Life and Death
    • 4i: Ch. 9: Acts of Last Resort
    • 4j: Ch. 10: The Dispossessed
    • 4k: Ch. 11: Into the Trap
    • 4l: Ch. 12: Children of a Hungry God
    • 4m: Ch. 13: Price of Victory
    • 4n: Ch. 14: Blood and Sand
    • 4o: Ch. 15: The Crown of Nagash
    • 4p: Ch. 16: A Howl from the Wasteland
    • 4q: Ch. 17: Preparations of War
    • 4r: Ch. 18: Portents of Doom
    • 4s: Ch. 19: Crook and Sceptre
    • 4t: Ch. 20: Storm from the West
    • 4u: Ch. 21: Fire in the Night
    • 4v: Ch. 22: Last Stand
    • 4w: Ch. 23: Usurper
    • 4x: Ch. 24: Last Light of Day
    • 4y: Ch. 25: Last
  • 5: Liber Necris (Background Book)
    • 5a: pg. 68
    • 5b: pp. 74-75
  • 6: Warhammer Armies: Vampire Counts (5th Edition)
    • 6a: pp. 76-77
  • 7: Games Workshop: Special Characters - Neferata (Archived)
Advertisement