Greenskin tribes form the very basis of Greenskin society, and is the most advanced state of civilisation that their race can achieve. There are innumerable tribes of Greenskins living within different parts of the Warhammer World, and this number often fluctuates on an almost daily basis. [3a]
Tribal population can sometimes range from a mere several dozen individuals to as large as a vast horde. These tribes are often made up of several different mobs of Greenskins, each mob usually containing the same species. Greenskins often take great pride in both their tribe and mob, feeling themselves superior or "da best," whilst all the others are considered weak and worthless by comparison.[3a]
Though most tribes are often the same in their appearance and society, certain tribes possess a unique culture that makes them distinguishable towards other Greenskins. Usually these distinctions can also contribute to the naming of the tribe.[3a]
Amongst the Orcs and Goblins, legends or tribal traditions that capture their limited imagination tend to make for the most popular mob and tribal names. Not surprisingly, these are menacing names that promote violence, such as the "Bonebreakaz," "Skull Smashaz" or the "Face-stompas". Orcs in particular have been known to go to war over who gets the naming rights for a tribe.[3a]
As well as different tribal culture, there are also different tribes that consist entirely of different Greenskin sub-species. Night Goblins, Forest Goblins, and Savage Orcs are known widely for their tendency to form into their own tribes rather then to join tribes that include a multitude of other Greenskin sub-species.[3a]
This usually stems from their outlandish culture that can be seen as "odd" by some Greenskins, but usually they simply just can't stand the presence of other Greenskins.[3a]
Known Greenskin tribes
The following is a list of known Greenskin tribes:
- Bitter-Eye Tribe - Forest Goblin tribe from the Forest of Shadows, nearly wiped out by Ul-Ruk the Redhorn.[2a]
- Black Venom - Forest Goblin tribe south of Black Fire Pass.
- Bloodfeathers - Forest Goblin tribe north of the Black Pit in the Drakwald Forest.
- Bone Rattlaz - Orc tribe in southern Troll Country.
- Broken Nose Tribe - Goblin tribe within the Apuccini Mountains.
- Broken Tooth - Orc tribe of Iron Rock; ruled by Crusher Zogoth prior to assimilation by Gorbad Ironclaw.
- Cluster-eye - Forest Goblin tribe west of Altdorf and south-east of Marienburg.
- Creeping Death - Forest Goblin tribe south of Kislev city.
- Crooked Eye - Orc tribe near Fang Island.
- Deff Grindaz - Orc tribe north of Karak Norn, and east of Athel Loren.
- Drippin Fangs - Goblin tribe near Mount Grimfang.
- Gloomfangs - Forest Goblin tribe between Middenheim and Talabheim.
- Grey Hag Tribe - Survived siege against Ghoul King Vorag Bloodytooth after a bolt-thrower slays him.[1a]
- Gutstabba Tribe - Thunder Mountain; ruled by Zhok Gutstabba prior to assimilation by Grom the Paunch.[1a]
- Ironskinz - Orc tribe east of Rib Peaks, Dark Lands.
- Krimson Killerz - Black Orc Tribe.
- Moonhowlaz - Goblin Wolf Rider tribe south of Mount Grey Hag. Led by the Goblin Warlord Graf Mankfur.
- Red Cloud Tribe - Goblin tribe nearly wiped out by Vorag Bloodytooth. Survivors are enslaved to build the Fortress of Vorag, east from the Plain of Bones.[1a]
- Reavaz Tribe - Goblin tribe of the Cursed Marshes.
- River Ratz - Led by Kap'n Skabend who aided Git Guzzler the Goblin King in trying to kill Josef Bugman.
- Scabby Eye Tribe - Goblin Tribe who live north of the Dragonback Mountains and have a rivalry with the Blue-Faced Orc Tibe.
- Snakeblood Tribe - Savage tribe who brew and drink a concoction of Snakeblood that sends them into a wild frenzy. Kindred spirits of Night Goblins.
- White Orcs Tribe - Bandit Tribe who coordinate ambushes on every caravan running through the Dwarf Silver Road.
- White Skullz Tribe - Savage Orc Tibe who often raid the lands of Araby and rely heavily on Savage Orc Boar Boyz.
- 1: Warhammer Fantasy RPG 2nd Ed.: Night's Dark Masters
- 1a: pg. 33
- 2: Warhammer Armies: Beastmen (7th Edition)
- 2a: pg. 13
- 3: Warhammer Armies: Orcs & Goblins (8th Edition)