Warhammer Fimir Warrior

A Fimir Warrior wielding his mace.

Fimir Warriors, members of the Fimm caste,[2a] are the footsoldiers of their race, bedecked in large, powerful plate armour and wielding clumsy maces into battle.


To isolated and lonely settlements on fog-shrouded fen and swamp, from the hinterlands of the Empire to the edges of far Cathay, the Fimir are a creature of horrific legend made manifest. Cold and cruel and mightier than any man, with a single baleful eye atop a pointed snout bristling with jagged fangs, to some these scaled nightmares are daemons incarnate, but the truth is much stranger and darker.[1a]

Once when all the world was fog-shrouded and dark, legend has it that these cyclopean fiends ravaged the Old World in mighty warbands, tearing down the cities of the High Elves and struggling in blood conflict with the wild men who dwelt in the lands that would millennia later become the Empire long before Sigmar arose there. For centuries they reared the praises of the dark gods of Chaos, and many creatures, now long forgotten, were butchered on their gore-splattered altars. Then their time came to an end, the world changed and the fickle lords of Chaos abandoned them to a slow lingering death amid their crumbling fortresses and lost glory.[1a]

Now the dwindling Fimir, degenerate and malign, are reduced to plotting petty raids within their forlorn strongholds and nursing bitter hatred for those that now rule where once they were masters. Larger and more ferocious than their sorcerous Dirach brethren, with tails tipped with huge bony clubs, the Fimir are mighty warriors, their deathly yellow-grey flesh all but immune to pain so that each can shrug off bows that would kill a man outright. They now march forth from the few remaining hidden Fimir holds under dense blankets of fog -- summoned and controlled by primitive talismans forged in blood and bronze by the Draich and their foul matriarchs, their goal to tear the warm-blooded screaming from their shattered homes and holdfasts.[1a]

Few wizards possess the means to call forth the Fimir from their places of hiding -- for these creatures swore ancient oaths of service to the daemons of Chaos which were committed to binding scrolls of flayed skin in the blood of races long since extinct, and fewer still dare to use them. Those that possess this dark knowledge though can summon forth black armoured warbands of the Fimir to walk the Old World once more, leaving nothing but death and destruction in their wake.[1a]


  • Total War: Warhammer
  • Total War: Warhammer
  • Total War: Warhammer
  • Total War: Warhammer
  • Total War: Warhammer
  • WFRP 4th Edition
  • Portrait of a Fimir Warrior
  • Portrait of a Fimir Warrior


  • 1: Monstrous Arcanum
    • 1a: pg. 60
  • 2: Warhammer Fantasy RPG 4th ED -- Core Rulebook
    • 2a: pg. 320

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