"I hear it always. The sweet, sweet song of blood. Oftimes I must use Tchar's gifts to scorch the meat, which destroys some flavour. Always more, though. The feast never ends."
- —Liliog, a Tzaanbull[3a]

A Doombull known as a Bloodbull who is dedicated to the Blood God Khorne, god of war and wrath.
A Doombull, also known as a Bloodcaller, a "Father of Rage" or simply as a Minotaur Lord, is the strongest and most ferocious of all Minotaurs, towering bull-headed and cloven-hoofed beasts almost as broad as they are tall who serve as the chieftains and greatest warriors of the Minotaur tribes.[1c]
Little more intelligent than their lesser kin, Doombulls are instead set above others of their kind by the sheer animal intensity of their hunger for flesh, and their inherent ability to invoke this intense bloodlust in others.[1c]
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Role
"Stamp and trample! Gore and Crush!"
- —Bhorgos Gorehorn, Doombull[1c]

A Doombull on the warpath. Few beings of the Known World can stand in their path and live.
It is not only Wargors and Beastlords that can call a brayherd of the Beastmen togther -- sometimes the dread Minotaur Doombulls will do so instead. Whereas a Beastlord will have plotted and schemed and taken counsel from his Bray-Shaman, a Minotaur will simply be responding to a deep-seated urge to destroy. A ravenous hunger -- known as the "bloodgreed" -- comes upon them, and they bellow a deafening warcry that rises like an echo in every Beastmen that hears it.[1a]
When Morrslieb is full in the sky, the Doombull roar out a bellowing call that resounds across the forest for many miles, attracting yet more Minotaurs and invoking the bloodgreed that runs through all of their kind. Soon the forest will echo to the thunder of gargantuan hooves as Minotaurs gather by the hundred at the herdstone, pawing the ground in their haste to trample and crush.[1c]
It is not only Minotaurs who heed the call of the bloodgreed, for sometimes the Beastmen themselves will be swept up in the rush of primal instinct to fight and to feed. As bands of Minotaurs crash through the trees towards the settlements and fortifications of the civilised races, so groups of Gors and other Beastmen follow in their wake, consumed by the desire to wolf down the hot flesh of their enemies.[1c]
Though no master of strategy or battle doctrine, a Doombull is capable of leadership, of a sort. It is he that bellows the raw will of the Dark Gods, triggering a terrifying stampede that can only end when the horde's unnatural thirst is quenched with the blood of Man or they are completely wiped out themselves.[1c]

Concept art for a Doombull created for Total War: Warhammer II.[4a]
As the Doombull's army smashes its way through the dark woods, the undergrowth is flattened and trees toppled all around. This is a truly horrifying sight for the occupants of any settlement in its path, for it spells certain and violent death. Yet even forewarned by the cacophony of the stampede's approach, the defenders of such fortifications are truly doomed, for the Doombull and his Minotaurs will be upon them in short order and their escape route is almost always barred by the gross mass of the warherd.[1c]
Consumed by bloodgreed, the Minotaurs lay waste to their prey in an orgy of slaughter, smashing through barricades and buildings alike to get at the still-living weaklings that cower within. The Doombull at the head of the horned army lowers his head and charges at full speed towards the leader of the enemy army, gouging his horns deep into the foe and maiming everything within reach with his axe. When all is laid to waste the Doombull gorges himself on the choicest of prey while his followers fight over the corpse-harvest at their feet.[1c]
As the last scraps are gobbled down and the steaming blood seeps into the earth, the raging wrath of the horde begins to subside. The beasts slink back to the deep forest, the Minotaurs returning to their lairs to slumber and digest until the bloodletting begins again. The Empire of Man is fortunate that such incursions only last as long as the bloodgreed is upon the Minotaurs, for otherwise the stampede might never end.[1c]
Sometimes a Bray-Shaman will attempt to guide the actions of a Doombull, but Minotaurs being simple creatures, his counsel must be suitably blunt and to the point. In all likelihood, simply informing the Doombull of the location of a large amount of "meat" (Men, Dwarfs, or maybe Elves) will be sufficient to bring on the bloodgreed. This is dangerous for the shaman, for he could be caught up in the general anarchy as scores of Minotaurs stampede to war. Fortunately, the Minotaurs believe it is bad luck to kill a Bray-Shaman, though accidents do of course still happen.[1a]
Ambitious Bray-Shamans may attempt to control a Doombull instead of merely offering counsel. Some even go so far as to magically possess the body of a Doombull, using it to call the brayherd and lead a full-scale invasion. This is disapproved of by the other Bray-Shamans, for when discovered it does great damage to their ability to guide events according to their plans. A Doombull that discovers that it has been manipulated in such a manner will be driven into a rage, and seek revenge against the offending Bray-Shaman, his anger overcoming the ingrained proscription against harming such a creature.[1a]
Variants
"Battle, blood and carnage are the harbingers of Doom."
- —Description of the Doombull in Total War: Warhammer II.[4a]
As with Human Chaos Champions, a Doombull may swear allegiance to a single Chaos God, or worship them all with equal fervour as Chaos Undivided, and this is often reflected in their appearance.[2a]
Bloodbulls
Doombulls of Khorne, sometimes called Bloodbulls or Khornebulls, often have red-tinged flesh and fur, and their horns are sheathed in heavy brass.[2a]
Plaguebulls
The Plaguebulls of Nurgle are fetid, bloated creatures, with gargantuan stomachs filled with corpse gas, and riddled with disease, poxes and boils.[2a]
Slaanbulls
The Slaanbulls, who worship the god of extravagance Slaanesh, decorate their bodies with many gory trophies, and jewellery looted from others is hammered into their bare flesh and hung on their horns.[2a]
Tzaanbulls
Most bizarre are the Tzaanbulls, dedicated to the Lord of Magic, Tzeentch. Their brightly patterned skin, wreaths of twisting horns and an aura of crackling Chaos energy mark them out from others of their kind.[2a]
Notable Doombulls
- Taurox the Brass Bull - Taurox is an all-mighty Doombull who was responsible for laying a trail of destruction all across the lands of the Great Forest of Talabecland. Cast in the form of a grotesquely-muscled Doombull, Taurox looms over his followers, a mountain of living brass with curving, bladed horns and a gnashing metal maw that constantly drools with gore.[1d]
- Kha'Rak Stoneheart -Kha'Rak is a Doombull that slew a Bray-Shaman that tried to magically control him before the latter could leave his body. The shaman was thereafter trapped in Kha'Rak's mind warring for control with him, the towering Doombull as likely to stand firm and unleash dark magics upon his foe as he is to charge headlong into combat.[1a]
- Ragush of the Bloody Horn - This particular Doombull is a monstrous giant even amongst his own kind, and he has become a legend amongst Men and beasts alike throughout the region of the Forest of Shadows. After destroying the town of Kalkengard the Doombull ordered the remaining corpses to be hung upside down from the trees and rock spires all around the town creating a larder to which Ragush and his followers could return to whenever the taste for flesh came upon them.[1b]
Miniatures
Sources
- 1: Warhammer Armies: Beastmen (7th Edition)
- 2: Warhammer Fantasy Roleplay 2nd Edition: Tome of Corruption (RPG)
- 2a: pg. 105
- 3: Warhammer Fantasy Roleplay 2nd Edition: Old World Bestiary (RPG)
- 3a: pg. 15
- 4: Total War: Warhammer II (PC Game)
- 4a: The Silence & The Fury DLC