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Colossi of Azram the Mighty

Two Colossi of Azram the Mighty[1a]

The Colossi of Azram the Mighty are Dwarf Rune Golems that were created by the Ancestor God Azram the Mighty, Lord of the Stone and Heart of the Mountain.[1a]

Each great magical construct took the form of a giant Dwarf, but instead of flesh and blood, they were made from living rock. These agents of the Ancestor God dwell inside the mountain, within the rock itself, and rarely appear except in times of great need. At the last, great, underground city of the Dwarfs, Karaz-a-Karak (known to the rest of the mortal world as Everpeak) four mighty colossi stand by the main entrance -- one on the west gate and two on the east gate. The main entrance to the hold has it that should the need arise the colossi will come to life and protect the the great subterranean city.[1a]

Role[]

In battle the Colossi of Azram the Mighty cause considerable fear and terror in the enemy troops when they see the great statues animate as living stone. Immune from all psychological affects by their construct nature, the Colossi are also unaffected by strikes from mundane weapons and all magic. Each construct is armed with runic weapons.[1a]

Sources[]

  • 1: Citadel Journal (Autumn 1985)
    • 1a: pg. 43