Chilfroy is a huge man, stronger and tougher than any of his knights or nobles. He is also famously grim: he has never been heard to laugh and reputedly only smiles when surveying the devastation he has wrought on his enemies. Whilst not a subtle man, he is a great war leader when strategies are simple and his followers need only be inspired.[1a]
The Duke spends most of his time hunting beasts, Beastmen, and other monsters in the depths of the Forest of Arden. The great hall of Castle Artois is decorated with the preserved heads and pelts of his greatest victories. He holds the ducal law court there and is notorious for dealing with cases quickly by declaring the higher-ranked party to be in the right, handing down brutal punishments to the loser. As a result, people do everything they can to avoid taking a case before the Duke, which is the way Chilfroy likes it.[1a]
The forested realm of Artois has notable significance in Bretonnia’s history – it was the location of the first Gathering of the Companions, where the fourteen newly-united Dukedoms were first legitimised. Emblazoned on the Heraldry of Artois is the head of the monstrous boar Morthanok, the symbol of Lord Folgar, the first Duke of Artois. A renowned hunter and lancer, Folgar's skills made him an invaluable Companion Knight who fought in several Great Battles alongside Gilles le Breton. Morthanok’s image is a reminder of the inaugural feast of the Companions, for which Folgar hunted down and slew the dangerous beast.
- 1: Warhammer Fantasy RPG 2nd ED - Knights of the Grail
- 1a: pg. 52
- 2: Total War: Warhammer (Videogame)