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== Overview ==
 
== Overview ==
Due to its extreme proximity to the densely populated lands of the Greenskins called the [[Badlands]], the Border Princes have always been under a permanent state of warfare due in part to the constant attacks from warbands of Greenskin marauders heading north to reach the wealthy lands of the [[Dwarfs]] and the [[Empire]]. This has forced the many Principalities to become fortified islands in a sea of wilderness, where the most safest and favourable spot is highly contested by both Humans and Greenskins alike. 
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Due to its extreme proximity to the densely populated lands of the Greenskins called the [[Badlands]], the Border Princes have always been under a permanent state of warfare due in part to the constant attacks from warbands of Greenskin marauders heading north to reach the wealthy lands of the [[Dwarfs]] and the [[Empire]]. This has forced the many Principalities to become fortified islands in a sea of wilderness, where the safest and most favourable spot is highly contested by both Humans and Greenskins alike. 
   
 
The area west of the Border Princes is called [[The Vaults]] which join the chains of the [[Grey Mountains]], the [[Black Mountains]] and [[Apuccinis Mountains]] together. It is a snowy mountainous region inhospitable except for some hidden valleys. These green valleys provide excellent fodder for cattle and abundant harvests for many of the Principalities. Whenever Greenskins begin to conquer and dominate a certain region, surviving Princes would take refuge in the shadows of these mountains to regain strength and launch their attacks to reclaim their lost territory. Each time these ventures were almost always successful, despite the total lack of support from their human neighbors.
 
The area west of the Border Princes is called [[The Vaults]] which join the chains of the [[Grey Mountains]], the [[Black Mountains]] and [[Apuccinis Mountains]] together. It is a snowy mountainous region inhospitable except for some hidden valleys. These green valleys provide excellent fodder for cattle and abundant harvests for many of the Principalities. Whenever Greenskins begin to conquer and dominate a certain region, surviving Princes would take refuge in the shadows of these mountains to regain strength and launch their attacks to reclaim their lost territory. Each time these ventures were almost always successful, despite the total lack of support from their human neighbors.

Revision as of 01:16, 9 January 2017

"It was perhaps typical of my companion that no more than this slim provocation, he was willing to risk life and limb in the wildest and most barren places imaginable. Or perhaps it was typical of the effect of "gold fever" on all his people. As I was later to see, the lure of that glittering metal had a terrifying and potent power over the minds of all of that ancient race. In any event, the decision to travel beyond the Empire's most southernmost borders was a fateful one, and it led to meetings with adventures the dreadful consequences of which haunt me still...."

—"My Travels with Gotrek", Vol.II, by Herr Felix Jaegar (Altdorf Press, 2505)
Border-princes

Map of the Border Princes

The Border Prince Confederacy, known also as the Borderlands, The Frontiers or simply as the Border Princes is a vast region within the Old World located between the Black Mountains and Black Fire Pass to the north and the shores of the Black Gulf to the south. This region of vast wilderness is home to a multitude of petty Human kingdoms that were established by highly ambitious adventurers who seeks to create a realm of their own. Many times however, these adventurers usually consist of political or religious refugees from lands such as the Empire, Bretonnia and Kislev

As such, these lands are infamous as the homes of a wide variety of bandits, mercenaries, cut-throats, pirates and other lawless fugitives. Following the Battle of Black Fire Pass, human colonist and adventurers during the time of Sigismund the Conqueror led a campaign of conquest towards the Empire's southern borders and fought off the Greenskin tribes that used to inhabit the lands. Once mostly cleared of the Greenskin threat, Sigismund founded the Province of Lichtenberg, where he built a series of fortified castles to protect the Empire's southern borders.

Ever since then, and following the collapse of the Province of Lictenberg, many nobles and colonist from all across the lands of the Old World had colonized and claimed patches of this territory as their own, creating multiple kingdoms or Principalities, each lead by a Border Prince, hence its name. 

Overview

Due to its extreme proximity to the densely populated lands of the Greenskins called the Badlands, the Border Princes have always been under a permanent state of warfare due in part to the constant attacks from warbands of Greenskin marauders heading north to reach the wealthy lands of the Dwarfs and the Empire. This has forced the many Principalities to become fortified islands in a sea of wilderness, where the safest and most favourable spot is highly contested by both Humans and Greenskins alike. 

The area west of the Border Princes is called The Vaults which join the chains of the Grey Mountains, the Black Mountains and Apuccinis Mountains together. It is a snowy mountainous region inhospitable except for some hidden valleys. These green valleys provide excellent fodder for cattle and abundant harvests for many of the Principalities. Whenever Greenskins begin to conquer and dominate a certain region, surviving Princes would take refuge in the shadows of these mountains to regain strength and launch their attacks to reclaim their lost territory. Each time these ventures were almost always successful, despite the total lack of support from their human neighbors.

Much of the north-western territories of the Border Prince are ruled by the Human kingdoms and principalities, where the nearby Holds of the Dwarfs and the port-city of Barak Varr provides abundant trade needed to fund and maintain their kingdom. The south-eastern lands however are ruled mostly by the Greenskin tribes. At the centre lies Barak Varr, tucked between the Varenka Hills and situated at the Delta of the Blood River and Howling River. Due to its lucrative trade and prosperity, this area became a tempting spot for Greenskin tribes, but thanks to the stout efforts of the Dwarfs, this Hold held out against countless sieges in the past.

Notable settlements

  • Akendorf (population 800)
  • Heldegrad (population 800)
  • Khypris (population 900)
  • Matorca (population 1500)
  • Mortensholm (population 3000)
  • Myrmidens (population 7000)
  • Thessos (population 1200)
  • Vardamos (population 800)
  • Zenres (population 1800)
  • Zvorak (population 800)

Sources

  • Warhammer Fantasy Battles (6th Edition) -- pg 201
  • Gotrek and Felix: Trollslayer (Novel) by William King
  • Warhammer Fantasy Role Play: Renegade Crowns (2nd Edition)