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"Once I rode over these fields as lord and master to my people. The land was ours for as far as the swiftest horse could travel in a three day run and it was good. When the fierce ones from the north came upon us, I was ready for their savagery and beat them soundly. When the Greenskins sought to despoil our lands I drove them back. There was no tree that I did not know, no rock that I hadn’t trod over. My people prospered and so did I. All things wax and wane, in time. My beard grew long and grey. I lay down to rise no more, content that my people would be well without me, yet I told them with my dying words that if they or our land had need of me I would return. My people are gone now. The land has changed beyond my recognition. I do not know this place, these fields, these trees; only the rocks of my tomb remain as they were. But the fierce ones still come from the north, there are still Greenskins to be driven forth and I find that I have no mercy left in me for those that have disturbed my rest."

—Sharu, Barrow King.[2]
A mighty Barrow King- 2017-07-21 19-33

A mighty Barrow King.[1a]

Barrow Kings were particularly ancient, chariot-riding Wight Kings, raised to lead the undead legions of Heinrich Kemmler.[1a]

Role[]

Each barrow complex was built to house a single great king and his entourage. The greatest of the old kings were buried with servants to attend them in the next world and warriors to guard them. Most moulder through the centuries, surrounded by the burial gifts of their people and ossified remains of their followers, but some are not so fortunate. Many Necromancers covet the service of a barrow king's entourage and seek out their burial sites with the aim of raising the fallen ruler - and his legions - into their service.[1a]

Sources[]

  • 1: White Dwarf 310
    • 1a: pg. 101 "Return of the Lichemaster"
  • 2: Warhammer Fantasy Roleplay 2nd Edition: Old World Bestiary (RPG)
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