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The Augurs are an organisation in service to the Cult of Morr. They are few, but they are much sought after for their expertise at interpreting portents and practicing divinatory magics. They rarely travel far from their temples, most of their time being spent in trances and speculations. When an augur does travel abroad, it is a result of a dream or other sign. Augurs tend to be aloof but suddenly become animated when conveying a vision or interpretation. Wizards sometimes befriend augurs and share the secrets of their arts.[1a]

Source

  • 1: Warhammer Fanstasy Roleplay 2nd ED -- Core
    • 1a: pg. 181

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