They’re in a sense a “sisters of Avelorn” type unit.
I like them a lot, will definitely be an elite unit that Kislev could benefit from.
I remember reading that the Amazonians were once valkyries, but I can’t remember where or if it was a fan creation book.
Beyond minor mentions in official GW lore about the Amazons there’s not much to go on anyways, so it’s hard to guess who or what exactly they are.
I like to believe that they were an experiment by the old ones to create humans (or something close to them) out of spawning pools like how they do with the lizard men, but they never got to finish the project as the world began to flood with chaos.
Just an interesting idea?
To go even further into that thought would be the spawning pool continuesly spawns the same copies of Amazonian's, like let’s say there’s 1000 of them, when one dies the spawning pool spawns an exact replacement of that one in everything but memories, so they’re culturally and socially at a stand still, so that’s why they never expand beyond their island and protect it with such vicious xenophobic tendencies.
And as I’ve said in the past, the best chance in my belief of seeing them added in any capacity to total war Warhammer would be a dogs of war/ minor faction race pack. (Albion, Araby, Amazon’s, And the southern realms all in one big faction)
I’ve been thinking about what I’d like to see with the greenskin update we will inevitably get along side Grom the paunch.
You should be able to confederate similar to how it works with Norsca.
You defeat the greenskin faction leader, that faction the joins you.
Its such a pain in the ass the way it is right now.
Even better is if they added on that and made a notoriety so more war bosses and seek you out, not like attack your settlements, but want to fight your faction leader.
That just seems more lore friendly.
Loyalty is one mechanic they should have always had, it’s already implemented with Skaven, Dark elves, and Vampire coast.
But maybe add a different spin on it.
Like add a “Fear” or “Tyrant” Nat or something, like the more battles you personally win the less likely your war bosses are likely to turn on you, but like with Malekith, if they start to get a higher level than you they are more likely to turn.
But you can spend points from the “fear” bar to establish dominance?
Remove the “spawn wahhhg” thing from Fightness and instead give your lords armies buffs and debuffs the higher and lower the bar.
Instead of spawn some random army that in all honesty doesn’t really do anything super helpful let wahhhgg have huge bonuses to replenishment, recruitment, and even a special recruitment pool where you can get camping specific units depending on how high your wahhggg meter is.
New lords and heros
There should be a savage orc big boss and war boss who obviously has bonuses to savage orc units and has more of an anti large capability as they’re renowned for beating giant creatures to death with literal sticks and stones.
And if love to see a forest goblin big boss and war boss, but I think that spot is already taken by the first goblin shaman.
Speaking of which forest goblin shaman should be able to mount the arachnarok spider.
Love to see all three variants of black Orcs (sword and shield, great weapon, and halberds)
Rock trolls, essentially armoured trolls with a resistance to magic
River trolls, faster moving trolls with a physical resistance since they have slippery skin, and poison attacks
How did it go?
The squeakuel please
Slightly different line of thought, but still with in the same realm of the topic.
I wish game companies would just choose if the main character was either a man or a woman.
For some games like fallout, skyrim, mass effect, they can get away with letting the player choose because the scope of the game is to be a true RPG.
But then you’ve got some games in the past few years where once again the player can choose to be either a man or a woman, but then make all the dialogue and interactions unisex through the whole game.
And I personally feel that takes away from the narrative of the story.
Like with Horizon: Zero Dawn you play as a female, and you see how certain characters act towards her because she’s a female and it adds so much more to the story.
Same with battlefront 2s campaign, you play as a female and certain characters act differently towards her because of it, and it’s a very engaging story that way.
It’s so rewarding when you have characters saying “you can’t do this, you’re a girl” and not only do you do it but you do it better than they can and they have to eat there words.
I still love true RPGS that allow you to create your character around how you want to play and experience the world.
Its just the “only cosmetic” choice of being a male or female that annoys me since it takes away from the narrative in some instances.
Daemons of chaos
Those will be the 4 base game starting races.
Dogs of war as the preorder bonus race.
No sea battles in total warhammer 3 unless they come as a DLC far into its post game
And Cathay, ind, and Nippon would be good DLC races for the game.
Another thing that hurts is model quality!
8th edition saw some incredible models be put out, but AOS models put even those to shame!
I wish to to see just as high quality with “warhammer oldworld”
Just look at 6th edition Nagash vs AOS Nagash
Age of Sigmar in a sense is a continuation of the story, it is what takes place after the apocalyptic events of endtimes, and saw many of the characters from fantasy ascend to godhood to rule over one of the 8 realms, the 8 realms being those of the 8 winds of magic
(fire, metal, beast, life, death, shadow, heavens, and light)
So while AOS is the continuation of the story to a degree, with many of the same characters, it is an entirely separate universe, and in most cases the characters are barely recognizable to who they used to be.
What are you wanting to learn about warhammer?
Yes! And CA has definitely been using this map to help them place where tribes appear in their games, so this is a very good indicator to where and which tribes we will see in the 3rd entry.
Imagine if 40k ended with such a horrible and pathetic ending as the endtimes.
You'd all also deny that it ever happened.
Besides, GW is bringing back “warhammer fantasy” as “warhammer oldworld” so it might have been retconned all together.
And if you’re looking for age of Sigmar stuff here you’re looking in the wrong place cause the endtimes never happened.
If you want good YouTube lore channels try
Ineptgeneral has the best videos in my opinion
Here’s a map of all the tribes of the waste
Would you mind explaining that theory?
Im very interested.
I don’t believe there can be a chaos lizard men because chaos worship is a very selfish act, and the lizard men almost universally work for the betterment of their kind.
Essentially the lizard men will always have each others backs.
Even in the dragon isles where the lizard men lost their Slann, and they’re nothing but a bunch of feral beasts they still have a pack mentality.
Dogs of war! Made up of all the minor factions of the Warhammer world. (Albion, Amazon’s, Araby, Eastelia, Tilea, Boarder Princes!)
You have to back it up with a life mage to keep it alive.
It easily gets shot by anything aiming at it, but once it closes the distance it can absolutely destroy everything.
Its biggest issue is going after single entity units, it’s best used to go after groups of enemies and squash them in 2-3 attacks.
I know I’m late to the party but happy festag my friends!
Hope you all have a good new year!