What unique mechanics do you think each race in tw:w 2 will have
I think that the Dark Elfs should keep it's Slave currency. But it should earn it with different ways than normal. Like a Slave Capturing stance. It could work like a normal Rading Stance. But, when you fight, you have the chance to get more slaves than normal. Like, when not in this stance, you get like 10% of the enemy survivors as slaves. And, when in this stance, you get 15%. And in your general's skill tree, you should have abilityes that upgrade this percentage. And, in the end, you have about 30%-30% .
I think that this would be cool as hell!
And, the "money" you get, should only count once you come back to one of your settlements.
Maybe it could also lower the enemy numbers while in stance
And the skaven get a underway stance
Ok, this is ABSOLUTELY necessary
I expect back stab thing for skaven where they like eat the fallen enemies or back stab each other
This is a good one
I wish they retroactivelly gave feral rage to the greenskins as animosity (with some reasonable changes). They played it way too safe on game 1, and now they are giving armies some cool skills.
Actually some Greeskin units in game one got this in a recent patch. Squigs and trolls are among them
What do you think?