Thief

The Empire is home to many honest, hard working citizens and Thieves are dedicated to taking as much of their money as possible. They tend to be jacks-of-all-trades, willing and able to take advantage of any moneymaking opportunity that comes along. Specialist Thieves include blackmailers, embezzlers, kidnappers, pickpockets, and cattle thieves. Towns and cities of any size have Thieves' Guilds, which control and organize criminal activity. A few towns have more than one guild, which leads to vicious fighting until one guild eliminates its rival. The most successful Thieves' Guilds own so many legitimate businesses that over time they turn into Merchant Guilds. It is a rare guild that leaves its larcenous ways behind, however.

Source
Ladrón [[Category:T]]
 * Warhammer Fantasy RPG 2nd ED -- Core Rulebook
 * pg. 55