Dwarf Guilds

Dwarf society is predicated on guilds. Of the numerous Dwarf clans that inhabit a hold, many of them will be expert craftsmen in some field and thus belong to the guilds associated with their given profession. Of all the guilds, it is the craft guilds that are the most highly respected and who enjoy a high pecking order in dwarf hierarchy. Goldsmiths, brewmasters, weaponsmiths, runesmiths, jewelsmiths, stonemasons, miners and engineers (one of the most powerful and highly respected craft guilds, whose principal shrine is at Zhufbar) are some of the most esteemed - only members of the royal clan are ranked higher. Each guild will set out the standards and practices that are to be followed by an initiate of the guild. Apprentices are taken on in varying frequency according to the craft being undertaken - runesmith apprentices are much rarer than that of weaponsmiths, for instance. Through journeyman and eventually to master, a dwarf will learn and become an expert in his trade. Expulsion from any guild is a very serious matter and each and every guild has a unique method of punishing those who fall short of the standards required or who fail to observe tradition.

Source

 * : Grudgelore
 * : pg. 21

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