Orc Warboss

Orc Warbosses are the biggest, meanest, and most strongest Orcish warrior within a tribe, being both a supreme iron-fisted tyrant and a hulking behemoth that is considered by himself to be the greatest Greenskin warrior around. These powerful individuals are relatively cunning and exceedingly powerful warriors, having fought and pummeled his way through his tribe's hierarchy by winning battles and killing every challenger that would dare to defy his brutal rule. Equipped with powerful weapons and armor, these brutish warriors are near unstoppable upon the battlefield.

Since Orc culture is based on the idea that it is the right and indeed duty of the strong to oppressively rule the weak, larger, stronger Orcs such as the Warboss himself are accorded higher status within society. In more pratical words, Orc Warbosses literally live to fight. The sophistication of their tactics varies enormously according to who is in command of them and how effectively a given Boss is able to communicate with his troops. Orcs become Bosses through being bigger and tougher than other Orcs, not necessarily through being more intelligent, and many an Orc Warlord or Boss simply sends his troops at the enemy with little thought for tactics, trusting to their innate strength and ferocity to win the day.

That being said, those Orc Bosses who are either naturally smarter than the rest, or who simply have the kind of low cunning that can observe another race’s tactics and borrow from them, will often be the Orc Bosses whose tribes survive and prosper. So, it is certainly possible to see quite sophisticated Orc tactics at work, with Bosses using the various forces they have available as optimally as possible.

For example, rather than sending in Boar Riders as soon as the enemy is sighted and seeing them cut down by overwhelming numbers of foes, the Boar Riders will be sent around and timed to arrive on the enemy’s flanks or rear a few seconds after the main forces hit their front line. Of course, Orcs being Orcs, some of a Boss’s main enemies are often the stupidity, bloodthirstiness, and animosity of his own troops. If the Boar Riders decide they want the glory of getting to the enemy first, or if they follow the plan but get lost on the way, or if they stop to take a swipe at a couple of rival Orc warriors. Due to such infighting, no plan ever survives contact with the enemy, and for an Orc Boss few plans survive contact with his own troops either. Yet it has been proven many times that it isn't the tactics that prove the decisive victory for a Greenskin army, but rather the brutality and intimdating sight of their leader on the field of battle.

Source

 * Warhammer Armies: Orc and Goblins (8th Edition)
 * pg. 34
 * Old World Beastiary (2nd Edition Fantasy Roleplay)
 * pg. 22 - 23

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